Searched refs:LIGHTRATEBASE (Results 1 – 1 of 1) sorted by relevance
494 #define LIGHTRATEBASE 252 macro532 if (((word)MAPSPOT(3,0,0)>=LIGHTRATEBASE) && ((word)MAPSPOT(3,0,0)<=LIGHTRATEEND)) in SetupLightLevels()533 glevel=(MAPSPOT(3,0,0)-LIGHTRATEBASE); in SetupLightLevels()627 return ((HEIGHTFRACTION+8)-normalshade+LIGHTRATEBASE); in GetLightRateTile()