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Searched refs:LIGHT_COL (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/
H A DLightingShaderGen.cpp60 object.Write("lacc.%s += int%s(round(attn * float%s(" LIGHT_COL ")));\n", swizzle, in GenerateLightShader()
65 object.Write("lacc.%s += int%s(round(attn * %sdot(ldir, _norm0)) * float%s(" LIGHT_COL ")));\n", in GenerateLightShader()
H A DLightingShaderGen.h11 #define LIGHT_COL "%s[%d].color.%s" macro