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Searched refs:LIQUID_TIMER (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dactgeneral.cpp94 #define LIQUID_TIMER my->skill[0] macro
109 LIQUID_TIMER = 60 * (rand() % 20); in actLiquid()
115 LIQUID_TIMER--; in actLiquid()
116 if ( LIQUID_TIMER <= 0 ) in actLiquid()
118 LIQUID_TIMER = 60 * 20 + 60 * (rand() % 20); in actLiquid()