Searched refs:LIZEYE (Results 1 – 3 of 3) sorted by relevance
/dports/games/hyperrogue/hyperrogue-12.0f/ |
H A D | hyper.h | 690 LIZEYE, enumerator
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H A D | celldrawer.cpp | 2019 draw_floorshape(c, mmscale(V, cgi.SLEV[2]), cgi.shRoseFloor, 0x80406040, PPR::LIZEYE); in draw_wall_full() 2021 draw_floorshape(c, mmscale(V, cgi.SLEV[2]), cgi.shRoseFloor, 0x80406080, PPR::LIZEYE); in draw_wall_full()
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H A D | polygons.cpp | 1236 …bshape(shReptile[i][j], j >= 2 ? PPR::LIZEYE : j == 1 ? PPR::FLOORa : PPR::FLOOR_DRAGON, scalefact… in prepare_shapes()
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