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Searched refs:LL_INSERT_BEFORE (Results 1 – 6 of 6) sorted by relevance

/dports/multimedia/mpv/mpv-0.34.1/test/
H A Dlinked_list.c99 LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e6); in run()
102 LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e1); in run()
105 LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e2); in run()
108 LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e6), &e3); in run()
111 LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e6), &e5); in run()
114 LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e2), &e4); in run()
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/common/
H A Dllist.h40 #define LL_INSERT_BEFORE(O, BEHIND, PREV, NEXT, FIRST, LAST) … macro
/dports/multimedia/mpv/mpv-0.34.1/misc/
H A Dlinked_list.h70 #define LL_INSERT_BEFORE(field, list, enext, enew) do { \ macro
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/common/
H A Dllist.h38 #define LL_INSERT_BEFORE(O, BEHIND, PREV, NEXT, FIRST, LAST) \ macro
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dobject.cpp310 LL_INSERT_BEFORE(this, behind, lower, higher, lowestobject, highestobject); in PushBehind()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dobject.cpp172 LL_INSERT_BEFORE(this, behind, lower, higher, lowestobject, highestobject); in PushBehind()