Searched refs:LL_INSERT_BEFORE (Results 1 – 6 of 6) sorted by relevance
/dports/multimedia/mpv/mpv-0.34.1/test/ |
H A D | linked_list.c | 99 LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e6); in run() 102 LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e1); in run() 105 LL_INSERT_BEFORE(list_node, &lst, (struct list_item *)NULL, &e2); in run() 108 LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e6), &e3); in run() 111 LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e6), &e5); in run() 114 LL_INSERT_BEFORE(list_node, &lst, STUPID_SHIT(&e2), &e4); in run()
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/common/ |
H A D | llist.h | 40 #define LL_INSERT_BEFORE(O, BEHIND, PREV, NEXT, FIRST, LAST) … macro
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/dports/multimedia/mpv/mpv-0.34.1/misc/ |
H A D | linked_list.h | 70 #define LL_INSERT_BEFORE(field, list, enext, enew) do { \ macro
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/common/ |
H A D | llist.h | 38 #define LL_INSERT_BEFORE(O, BEHIND, PREV, NEXT, FIRST, LAST) \ macro
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/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ |
H A D | object.cpp | 310 LL_INSERT_BEFORE(this, behind, lower, higher, lowestobject, highestobject); in PushBehind()
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/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ |
H A D | object.cpp | 172 LL_INSERT_BEFORE(this, behind, lower, higher, lowestobject, highestobject); in PushBehind()
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