Searched refs:LNSPEC_LineTranslucent (Results 1 – 8 of 8) sorted by relevance
/dports/games/vavoom/vavoom-1.33/source/ |
H A D | p_gameobject.h | 63 LNSPEC_LineTranslucent = 208, enumerator
|
H A D | p_setup_udmf.cpp | 1276 case LNSPEC_LineTranslucent: in LoadTextMap()
|
H A D | p_setup.cpp | 868 case LNSPEC_LineTranslucent: in LoadSideDefs()
|
/dports/games/vavoom/vavoom-1.33/progs/common/linespec/ |
H A D | LineSpecialGameInfo.vc | 965 case LNSPEC_LineTranslucent: 1113 case LNSPEC_LineTranslucent:
|
H A D | LineSpecialLevelInfo.vc | 1075 case LNSPEC_LineTranslucent:
|
/dports/games/vavoom/vavoom-1.33/progs/strife/game/ |
H A D | MainGameInfo.vc | 393 line->special = LNSPEC_LineTranslucent;
|
/dports/games/vavoom/vavoom-1.33/progs/common/engine/ |
H A D | GameObject.vc | 500 LNSPEC_LineTranslucent,
|
/dports/games/vavoom/vavoom-1.33/progs/doom/game/ |
H A D | MainGameInfo.vc | 508 SetLineTrans(260, LNSPEC_LineTranslucent, -1, 128, 0, 0, 0, SPAC_Cross, false);
|