Searched refs:LOCAL_COLOR_BLUE (Results 1 – 2 of 2) sorted by relevance
/dports/games/openbor4432/openbor-ba1eb4f/engine/ |
H A D | openbor.c | 16043 #define LOCAL_COLOR_BLUE _makecolour(0, 0, 255) in draw_visual_debug() macro 16111 … coords->y, entity->position.z+1, coords->width, coords->height, 2, LOCAL_COLOR_BLUE, &drawmethod); in draw_visual_debug() 16145 #undef LOCAL_COLOR_BLUE in draw_visual_debug()
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/dports/games/openbor/openbor-3caaddd5/engine/ |
H A D | openbor.c | 16497 #define LOCAL_COLOR_BLUE _makecolour(0, 0, 255) in draw_visual_debug() macro 16572 … coords->y, entity->position.z+1, coords->width, coords->height, 2, LOCAL_COLOR_BLUE, &drawmethod); in draw_visual_debug() 16606 #undef LOCAL_COLOR_BLUE in draw_visual_debug()
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