Home
last modified time | relevance | path

Searched refs:LOCAL_COLOR_BLUE (Results 1 – 2 of 2) sorted by relevance

/dports/games/openbor4432/openbor-ba1eb4f/engine/
H A Dopenbor.c16043 #define LOCAL_COLOR_BLUE _makecolour(0, 0, 255) in draw_visual_debug() macro
16111 … coords->y, entity->position.z+1, coords->width, coords->height, 2, LOCAL_COLOR_BLUE, &drawmethod); in draw_visual_debug()
16145 #undef LOCAL_COLOR_BLUE in draw_visual_debug()
/dports/games/openbor/openbor-3caaddd5/engine/
H A Dopenbor.c16497 #define LOCAL_COLOR_BLUE _makecolour(0, 0, 255) in draw_visual_debug() macro
16572 … coords->y, entity->position.z+1, coords->width, coords->height, 2, LOCAL_COLOR_BLUE, &drawmethod); in draw_visual_debug()
16606 #undef LOCAL_COLOR_BLUE in draw_visual_debug()