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Searched refs:LOCK_BOSS (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dg_game.h82 LOCK_BOSS = 1<<0, enumerator
H A Dg_game.c398 {LOCK_BOSS, "Bosses"},
399 {LOCK_BOSS|LOCK_ENEMY, "Enemies"},
400 {LOCK_BOSS|LOCK_INTERESTS, "Interests"},
401 {LOCK_BOSS|LOCK_ENEMY|LOCK_INTERESTS, "Full"},
H A Dp_user.c9117 if (!(lockonflags & LOCK_BOSS)) in P_LookForFocusTarget()
9132 …if ((lockonflags & LOCK_BOSS) && ((mo->flags & (MF_BOSS|MF_SHOOTABLE)) == (MF_BOSS|MF_SHOOTABLE)))… in P_LookForFocusTarget()