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Searched refs:LOG_AUDIO_WARNING (Results 1 – 5 of 5) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/base/
H A Ds_cache.cpp615 LOG_AUDIO_WARNING("Ignoring sound id:%i (missing sfxinfo_t)") << soundId; in cache()
682 LOG_AUDIO_WARNING("Failed to locate lump resource '%s' for sample '%s'") in cache()
704 LOG_AUDIO_WARNING("Unknown WAV format in lump '%s'") << info->lumpName; in cache()
752 LOG_AUDIO_WARNING("Unknown lump '%s' sound format") << info->lumpName; in cache()
H A Daudiosystem.cpp296 LOG_AUDIO_WARNING("Failed initializing driver \"%s\":\n") in DENG2_PIMPL()
716 LOG_AUDIO_WARNING("Soundfont \"%s\" not found") << fn; in DENG2_PIMPL()
894 LOG_AUDIO_WARNING("Failed to initialize \"%s\" for music playback") in DENG2_PIMPL()
1105 LOG_AUDIO_WARNING("Failed to create sample buffer for #%i") << idx; in DENG2_PIMPL()
1422LOG_AUDIO_WARNING("\"sound-rate\" corrected to 11025 from invalid value (%i)") << sfxSampleRate; in DENG2_PIMPL()
2618 LOG_AUDIO_WARNING("No CD audio interface available"); in D_CMD()
2827 LOG_AUDIO_WARNING("Music \"%s\" not defined, cannot start playback") << musicId; in S_StartMusic()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/
H A Dsys_audiod_sdlmixer.cpp166 LOG_AUDIO_WARNING("Linked version of SDL_mixer (%u.%u.%u) is " in DS_SDLMixerInit()
336 LOG_AUDIO_WARNING("Failed loading sample: %s") << Mix_GetError(); in DS_SDLMixer_SFX_Load()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/libdoomsday/src/resource/
H A Dresources.cpp332 LOG_AUDIO_WARNING("Music file \"%s\" not found (id '%s')") in tryFindMusicFile()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/core/
H A Dlog.h160 #define LOG_AUDIO_WARNING(str) LOG_AUDIO_AT_LEVEL(de::LogEntry::Warning, str) macro