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Searched refs:LOS_DEFAULT (Results 1 – 25 of 25) sorted by relevance

/dports/games/stonesoup/crawl-0.27.1/crawl-ref/source/
H A Dact-iter.h13 actor_near_iterator(coord_def c, los_type los = LOS_DEFAULT);
14 actor_near_iterator(const actor* a, los_type los = LOS_DEFAULT);
35 monster_near_iterator(coord_def c, los_type los = LOS_DEFAULT);
36 monster_near_iterator(const actor* a, los_type los = LOS_DEFAULT);
H A Dareas.cc131 for (radius_iterator ri(a->pos(), r, C_SQUARE, LOS_DEFAULT, true); ri; ++ri) in _actor_areas()
140 for (radius_iterator ri(a->pos(), r, C_SQUARE, LOS_DEFAULT); ri; ++ri) in _actor_areas()
165 for (radius_iterator ri(a->pos(), r, C_SQUARE, LOS_DEFAULT); ri; ++ri) in _actor_areas()
201 for (radius_iterator ri(you.pos(), r, C_SQUARE, LOS_DEFAULT); ri; ++ri) in _update_agrid()
213 if (cell_see_cell(you.pos(), *ri, LOS_DEFAULT)) in _update_agrid()
227 if (cell_see_cell(you.pos(), *ri, LOS_DEFAULT)) in _update_agrid()
H A Dlos-type.h7 LOS_DEFAULT = (1 << 0), // o T T h enumerator
H A Dactor-los.cc21 return cell_see_cell(pos(), p, LOS_DEFAULT); in see_cell()
H A Dl-los.cc57 PLUARET(number, cell_see_cell(p, q, LOS_DEFAULT)); in LUAFN()
H A Dattitude-change.cc153 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in yred_slaves_abandon_you()
200 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in beogh_followers_abandon_you()
H A Dlosparam.cc34 return mons_opacity(mon, LOS_DEFAULT); in operator ()()
H A Dlosglobal.cc83 case LOS_DEFAULT: in _update_globallos_at()
H A Dtarget.h182 targeter_radius(const actor *act, los_type _los = LOS_DEFAULT,
195 targeter_maybe_radius(const actor *act, los_type _los = LOS_DEFAULT,
H A Dgod-abil.cc772 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in zin_check_recite_to_monsters()
835 if (!mon || !cell_see_cell(where, you.pos(), LOS_DEFAULT)) in zin_recite_to_single_monster()
2088 targeter_radius hitfunc(&you, LOS_DEFAULT); in cheibriados_slouch()
2490 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in spare_beogh_convert()
2494 if (!mon || !cell_see_cell(you.pos(), *ri, LOS_DEFAULT)) in spare_beogh_convert()
2506 for (radius_iterator pi(you.pos(), LOS_DEFAULT); pi; ++pi) in spare_beogh_convert()
2509 if (!orc || !cell_see_cell(*ri, *pi, LOS_DEFAULT)) in spare_beogh_convert()
H A Dmon-behv.cc1493 for (monster* m : monster_near_iterator(you.pos(), LOS_DEFAULT)) in find_allies_targeting()
1501 for (monster* m : monster_near_iterator(you.pos(), LOS_DEFAULT)) in is_ally_target()
H A Dexclude.cc91 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in add_auto_excludes()
H A Dabyss.cc544 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in abyss_exit_nearness()
554 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in abyss_rune_nearness()
H A Ditem-use.cc3001 : targeter_maybe_radius(&you, LOS_DEFAULT, r2), in targeter_silence()
3002 inner_rad(&you, LOS_DEFAULT, r1) in targeter_silence()
H A Dspl-damage.cc2599 if (feat_is_tree(env.grid(*ai)) && cell_see_cell(pos, *ai, LOS_DEFAULT)) in forest_near_enemy()
2609 for (radius_iterator ri(pos, LOS_DEFAULT); ri; ++ri) in forest_message()
2611 && cell_see_cell(you.pos(), *ri, LOS_DEFAULT)) in forest_message()
H A Dspl-util.cc1688 for (radius_iterator ri(you.pos(), range, C_SQUARE, LOS_DEFAULT); in spell_no_hostile_in_range()
H A Dgod-passive.cc808 for (radius_iterator ri(whom->pos(), LOS_RADIUS, C_SQUARE, LOS_DEFAULT); in gozag_gold_in_los()
H A Ddecks.cc1060 for (radius_iterator ri(you.pos(), LOS_DEFAULT, true); ri; ++ri) in _stairs_card()
H A Dmon-cast.cc2948 if (cell_see_cell(target->pos(), area, LOS_DEFAULT)) in _place_druids_call_beast()
2956 if (cell_see_cell(target->pos(), base_spot, LOS_DEFAULT)) in _place_druids_call_beast()
3152 if (cell_see_cell(you.pos(), mons->pos(), LOS_DEFAULT)) in _corrupting_pulse()
3968 LOS_DEFAULT); ri; ++ri) in handle_mon_spell()
H A Ddirectn.cc1241 ? LOS_NONE : LOS_DEFAULT; in draw_beam()
2690 if (!mon || !cell_see_cell(you.pos(), where, LOS_DEFAULT)) in _find_monster()
H A Dtarget.cc801 if (!cell_see_cell(origin, a, LOS_DEFAULT)) in valid_aim()
H A Dtravel.cc695 for (radius_iterator ri(where, LOS_DEFAULT, true); ri; ++ri) in _is_valid_explore_target()
1572 for (radius_iterator ri(dc, LOS_DEFAULT, true); ri; ++ri) in path_flood()
H A Dmon-act.cc1261 LOS_DEFAULT); ri; ++ri) in handle_throw()
H A Dxom.cc1851 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in _xom_pseudo_miscast()
H A Dmon-util.cc4835 for (radius_iterator ri(you.pos(), LOS_DEFAULT); ri; ++ri) in monster_nearby()