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Searched refs:LPDXUTCALLBACKDEVICELOST (Results 1 – 2 of 2) sorted by relevance

/dports/devel/tokamak/tokamak_release/d3dapp/dxut/
H A DDXUT.h66 typedef void (CALLBACK *LPDXUTCALLBACKDEVICELOST)( void* pUserContext ); typedef
77 void DXUTSetCallbackDeviceLost( LPDXUTCALLBACKDEVICELOST pCallbackDeviceLost, void* pUserContext = …
H A DDXUT.cpp168 LPDXUTCALLBACKDEVICELOST m_DeviceLostFunc; // device lost callback
333 GET_SET_ACCESSOR( LPDXUTCALLBACKDEVICELOST, DeviceLostFunc );
421 void DXUTSetCallbackDeviceLost( LPDXUTCALLBACKDEVICELOST pCallbackDeviceLost, void* pUserContext ) … in DXUTSetCallbackDeviceLost()
3396 LPDXUTCALLBACKDEVICELOST pCallbackDeviceLost = GetDXUTState().GetDeviceLostFunc(); in DXUTReset3DEnvironment()
3443 LPDXUTCALLBACKDEVICELOST pCallbackDeviceLost = GetDXUTState().GetDeviceLostFunc(); in DXUTReset3DEnvironment()
4509 LPDXUTCALLBACKDEVICELOST pCallbackDeviceLost = GetDXUTState().GetDeviceLostFunc(); in DXUTCleanup3DEnvironment()