Home
last modified time | relevance | path

Searched refs:LUA_VAR_NAMED (Results 1 – 7 of 7) sorted by relevance

/dports/games/zangband/zangband/src/
H A Dfields.c425 "b", LUA_VAR_NAMED(field_visible(f_ptr), "visible"))) in compact_fields()
896 "b", LUA_VAR_NAMED(field_visible(f_ptr), "visible")); in field_destroy_type()
1230 "b", LUA_VAR_NAMED(field_visible(f_ptr), "visible")); in process_fields()
H A Dcmd2.c683 "i", LUA_VAR_NAMED(i, "power"))) in do_cmd_open_aux()
1032 "i", LUA_VAR_NAMED(dig, "power"))) in do_cmd_tunnel_aux()
1502 "i", LUA_VAR_NAMED(i, "power"))) in do_cmd_disarm_aux()
H A Dspells1.c4571 LUA_VAR(who), LUA_VAR_NAMED(d, "dist"), in project()
4572 LUA_VAR(dam), LUA_VAR_NAMED(typ, "type"), in project()
4573 LUA_VAR_NAMED(player_can_see_bold(x, y), "known"), in project()
4584 LUA_VAR(dam), LUA_VAR_NAMED(typ, "type"), in project()
4585 LUA_VAR_NAMED(player_can_see_bold(x, y), "known"), in project()
H A Dmelee2.c2337 LUA_VAR_NAMED(m_ptr->r_idx, "r_idx"), in take_move()
2338 LUA_VAR_NAMED(see_grid, "visible"), in take_move()
2339 LUA_VAR_NAMED((!is_pet(m_ptr) || p_ptr->pet_open_doors), "allow_open"), in take_move()
H A Dxtra2.c473 "i:", LUA_VAR_NAMED(m_ptr->r_idx, "r_idx")); in monster_death()
485 "i:", LUA_VAR_NAMED(m_ptr->r_idx, "r_idx")); in monster_death()
H A Dwild3.c172 "i:", LUA_VAR_NAMED(data, "power")); in overlay_place()
H A Ddefines.h5077 #define LUA_VAR_NAMED(A, N) \ macro