/dports/games/xonotic/Xonotic/source/darkplaces/ |
H A D | bspfile.h | 42 #define LUMP_LIGHTING 8 macro
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/dports/games/darkplaces/darkplaces/ |
H A D | bspfile.h | 42 #define LUMP_LIGHTING 8 macro
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | bspfile.h | 74 #define LUMP_LIGHTING 8 macro
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/dports/games/nexuiz/Nexuiz/sources/darkplaces/ |
H A D | bspfile.h | 48 #define LUMP_LIGHTING 8 macro
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/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | bspfile.h | 74 #define LUMP_LIGHTING 8 macro
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/dports/games/quake2-relay/relay-0.4/common/ |
H A D | bsp.h | 63 #define LUMP_LIGHTING 7 macro
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H A D | bsp.c | 155 case LUMP_LIGHTING: in ReadBSP() 156 BlockRead(block, bsp->lightdata, lumps[LUMP_LIGHTING].filelen); in ReadBSP()
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/dports/games/gtkradiant/GPL/Q2Tools/qe4/ |
H A D | qfiles.h | 211 #define LUMP_LIGHTING 7 macro
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H A D | bspfile.h | 71 #define LUMP_LIGHTING 8 macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/qe4/ |
H A D | qfiles.h | 211 #define LUMP_LIGHTING 7 macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/shared/ |
H A D | bspfile.h | 73 #define LUMP_LIGHTING 8 macro
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/dports/games/uhexen2/hexen2source-1.5.9/utils/common/ |
H A D | bspfile.h | 73 #define LUMP_LIGHTING 8 macro
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H A D | bspfile.c | 295 lightdatasize = CopyLump (LUMP_LIGHTING, dlightdata, 1); in LoadBSPFile() 351 AddLump (LUMP_LIGHTING, dlightdata, lightdatasize); in WriteBSPFile()
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/dports/games/libretro-tyrquake/tyrquake-e76477d/common/ |
H A D | bspfile.h | 77 #define LUMP_LIGHTING 8 macro
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/dports/games/quake2max/Quake2maX_0.45-src_unix/qcommon/ |
H A D | qfiles.h | 269 #define LUMP_LIGHTING 7 macro
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/dports/games/quake2-source/quake2-r0.16.2/src/qcommon/ |
H A D | qfiles.h | 269 #define LUMP_LIGHTING 7 macro
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/dports/games/quetoo/quetoo-0.6.1/src/ |
H A D | qfiles.h | 218 #define LUMP_LIGHTING 7 macro
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/dports/games/quake2lnx/quake2-r0.16.2/src/qcommon/ |
H A D | qfiles.h | 269 #define LUMP_LIGHTING 7 macro
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/dports/games/q2p/Q2P-0.2-2006-12-31/qcommon/ |
H A D | qfiles.h | 269 #define LUMP_LIGHTING 7 macro
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/dports/games/gtkradiant/GPL/Q2Tools/common/ |
H A D | qfiles.h | 271 #define LUMP_LIGHTING 7 macro
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/dports/games/tenebrae/tenebrae_0/ |
H A D | bspfile.h | 72 #define LUMP_LIGHTING 8 macro
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/dports/games/netradiant/netradiant-20150621-src/tools/quake2/extra/common/ |
H A D | qfiles.h | 271 #define LUMP_LIGHTING 7 macro
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/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/ |
H A D | bspfile.h | 73 #define LUMP_LIGHTING 8 macro
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/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/ |
H A D | bspfile.h | 79 #define LUMP_LIGHTING 8 macro
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/dports/games/zhlt/zhlt-3.4/common/ |
H A D | bspfile.h | 105 #define LUMP_LIGHTING 8 macro
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