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Searched refs:LUT3D_TEXTURE_SIZE (Results 1 – 1 of 1) sorted by relevance

/dports/graphics/blender/blender-2.91.0/intern/opencolorio/
H A Docio_impl_glsl.cc57 static const int LUT3D_TEXTURE_SIZE = sizeof(float) * 3 * LUT3D_EDGE_SIZE * LUT3D_EDGE_SIZE * variable
253 float *lut_data = (float *)MEM_mallocN(LUT3D_TEXTURE_SIZE, __func__); in updateGLSLLut3d()