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Searched refs:Lamp (Results 1 – 25 of 1446) sorted by relevance

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/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Graphics/Renderers/
H A DOverlays.Lamp.cs25 private struct Lamp struct in OpenBve.Graphics.Renderers.Overlays
31 internal Lamp(LampType Type) in Lamp() method
102 internal readonly Lamp[] Lamps;
113 Lamps = new Lamp[17]; in LampCollection()
121 Lamps[0] = new Lamp(LampType.Ats); in LampCollection()
123 Lamps[2] = new Lamp(LampType.None); in LampCollection()
139 Lamps[0] = new Lamp(LampType.Ats); in LampCollection()
152 Lamps[0] = new Lamp(LampType.Ats); in LampCollection()
155 Lamps[3] = new Lamp(LampType.Atc); in LampCollection()
163 Lamps[0] = new Lamp(LampType.Atc); in LampCollection()
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/dports/sysutils/hid-tools/hid-tools-0.2/hidtools/data/
H A D0059_lighting_and_illumination.hut3 01 Lamp Array
4 02 Lamp Array Attributes Report
5 03 Lamp Count
9 07 Lamp Array Kind
13 21 Lamp Id
18 26 Lamp Purposes
27 50 Lamp Multi Update Report
32 55 Lamp Update Flags
34 60 Lamp Range Update Report
35 61 Lamp Id Start
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/third_party/glmark2/src/src/scene-ideas/
H A Dlamp.cc36 const string Lamp::modelviewName_("modelview");
37 const string Lamp::projectionName_("projection");
38 const string Lamp::light0PositionName_("light0Position");
39 const string Lamp::light1PositionName_("light1Position");
40 const string Lamp::light2PositionName_("light2Position");
41 const string Lamp::vertexAttribName_("vertex");
42 const string Lamp::normalAttribName_("normal");
43 const string Lamp::normalMatrixName_("normalMatrix");
45 Lamp::Lamp() : in Lamp() function in Lamp
155 Lamp::~Lamp() in ~Lamp()
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H A Dlamp.h33 class Lamp
36 Lamp();
37 ~Lamp();
/dports/benchmarks/glmark2/glmark2-2021.12/src/scene-ideas/
H A Dlamp.cc36 const string Lamp::modelviewName_("modelview");
37 const string Lamp::projectionName_("projection");
38 const string Lamp::light0PositionName_("light0Position");
39 const string Lamp::light1PositionName_("light1Position");
40 const string Lamp::light2PositionName_("light2Position");
41 const string Lamp::vertexAttribName_("vertex");
42 const string Lamp::normalAttribName_("normal");
43 const string Lamp::normalMatrixName_("normalMatrix");
45 Lamp::Lamp() : in Lamp() function in Lamp
155 Lamp::~Lamp() in ~Lamp()
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H A Dlamp.h33 class Lamp
36 Lamp();
37 ~Lamp();
/dports/math/singular/Singular-Release-4-2-1/Singular/LIB/surfex/
H A DLampAdmin.java83 Lamp theDarkLamp;
323 public Lamp getSelectedLamp(){ in getSelectedLamp()
328 public Lamp getCameraLamp(){ in getCameraLamp()
382 Lamp lamp=new Lamp(pro,this);//(Lamp)lampList.lastElement(); in getNewLamp()
397 Lamp tmp; in getLampsForJv4sx()
399 tmp=((Lamp)li.next()); in getLampsForJv4sx()
462 Lamp tmp; in getAllLamps()
464 tmp=((Lamp)li.next()); in getAllLamps()
482 Lamp lamp=(Lamp)lampList.lastElement(); in newLamp()
575 Lamp lamp = new Lamp(pro, this,lampPanelContent); in newLamp()
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H A DLamp.java60 public class Lamp extends JPanel { class
138 Lamp previewLamp;
149 Lamp(Project pro, LampAdmin lampAdmin,JPanel[] lampPanel) { in Lamp() method in Lamp
243 Lamp(Project pro, LampAdmin lampAdmin) { in Lamp() method in Lamp
252 public Lamp previewLamp(double x, double y, double z){ in previewLamp()
259 public Lamp getNewLamp(double x, double y, double z, in getNewLamp()
264 Lamp lamp=new Lamp(project,lampAdmin);//(Lamp)lampList.lastElement(); in getNewLamp()
/dports/misc/usd/USD-21.11/pxr/usd/usdUtils/testenv/testUsdUtilsAuthoring/
H A Dcollections.usda100 references = @./Lamp.usda@</Lamp>
106 references = @./Lamp.usda@</Lamp>
112 references = @./Lamp.usda@</Lamp>
/dports/editors/calligra/calligra-3.2.1/plugins/stencilsdocker/stencils/Circuit/
H A Dlamp_de.desktop2 Name=Lamp (European)
10 Name[en_GB]=Lamp (European)
12 Name[et]=Lamp (Euroopa)
23 Name[nds]=Lamp (europääsch)
24 Name[nl]=Lamp (Europees)
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/topViewLight/
H A DtopViewLight.rib31 Attribute "identifier" "string name" [ "Lamp" ]
32 Attribute "user" "string object_name" [ "Lamp" ]
33 Attribute "user" "string object_type" [ "Lamp" ]
170 MakeShadow "./Cache/F1-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F1-Scene_Lamp_sdm1-Lamp-00.sdm"
203 Attribute "user" "string object_type" [ "Lamp" ]
237 Attribute "user" "string object_type" [ "Lamp" ]
268 Attribute "user" "string object_type" [ "Lamp" ]
299 Attribute "user" "string object_type" [ "Lamp" ]
330 Attribute "user" "string object_type" [ "Lamp" ]
361 Attribute "user" "string object_type" [ "Lamp" ]
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/dports/games/opendungeons/OpenDungeons-0.7.1/materials/scripts/
H A DLamp.material1 // Lamp genrated by blender2ogre 0.6.0
3 material Lamp : RTSS/NormalMapping_MultiPass
27 texture Lamp.png
/dports/x11-wm/plasma5-kwin/kwin-5.23.5/src/effects/magiclamp/
H A Dmagiclamp_config.desktop8 Name=Magic Lamp
21 Name[en_GB]=Magic Lamp
52 Name[nb]=Magic Lamp
60 Name[ro]=Lampă fermecată
70 Name[ta]=Magic Lamp
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/museum/
H A Dmuseum.rib33 Attribute "user" "string object_type" [ "Lamp" ]
489 Attribute "user" "string object_type" [ "Lamp" ]
945 Attribute "user" "string object_type" [ "Lamp" ]
982 Attribute "user" "string object_type" [ "Lamp" ]
1016 Attribute "user" "string object_type" [ "Lamp" ]
1050 Attribute "user" "string object_type" [ "Lamp" ]
1084 Attribute "user" "string object_type" [ "Lamp" ]
1118 Attribute "user" "string object_type" [ "Lamp" ]
1152 Attribute "user" "string object_type" [ "Lamp" ]
1186 Attribute "user" "string object_type" [ "Lamp" ]
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/default/
H A Ddefault.rib33 Attribute "user" "string object_type" [ "Lamp" ]
223 Attribute "user" "string object_type" [ "Lamp" ]
260 Attribute "user" "string object_type" [ "Lamp" ]
294 Attribute "user" "string object_type" [ "Lamp" ]
328 Attribute "user" "string object_type" [ "Lamp" ]
362 Attribute "user" "string object_type" [ "Lamp" ]
396 Attribute "user" "string object_type" [ "Lamp" ]
430 Attribute "user" "string object_type" [ "Lamp" ]
464 Attribute "user" "string object_type" [ "Lamp" ]
498 Attribute "user" "string object_type" [ "Lamp" ]
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/room/
H A Droom.rib25 Attribute "identifier" "string name" [ "Lamp" ]
26 Attribute "user" "string object_name" [ "Lamp" ]
27 Attribute "user" "string object_type" [ "Lamp" ]
1304 MakeShadow "./Cache/F1-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F1-Scene_Lamp_sdm1-Lamp-00.sdm"
1331 Attribute "user" "string object_type" [ "Lamp" ]
2641 Attribute "user" "string object_type" [ "Lamp" ]
2678 Attribute "user" "string object_type" [ "Lamp" ]
2712 Attribute "user" "string object_type" [ "Lamp" ]
2746 Attribute "user" "string object_type" [ "Lamp" ]
2780 Attribute "user" "string object_type" [ "Lamp" ]
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Devices/Lights/
H A Dmod.rs189 pub struct Lamp(::windows::runtime::IInspectable); struct
190 impl Lamp { implementation
283 unsafe impl ::windows::runtime::RuntimeType for Lamp { implementation
286 unsafe impl ::windows::runtime::Interface for Lamp { implementation
290 impl ::windows::runtime::RuntimeName for Lamp { implementation
294 fn from(value: Lamp) -> Self { in from()
299 fn from(value: &Lamp) -> Self { in from()
314 fn from(value: Lamp) -> Self { in from()
319 fn from(value: &Lamp) -> Self { in from()
359 unsafe impl ::std::marker::Send for Lamp {} implementation
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/dports/net-mgmt/observium/observium/mibs/juniper/
H A DJUNIPER-ALARM-MIB61 by a front panel Alarm Cutoff / Lamp Test
94 by the ACO/LT (Alarm Cut Off / Lamp Test) button
109 Cut Off / Lamp Test) button."
149 ACO/LT (Alarm Cut Off / Lamp Test) button on the
165 Cut Off / Lamp Test) button."
/dports/x11-wm/compiz-plugins-main/compiz-plugins-main-0.8.8/metadata/
H A Danimation.xml.in172 <value>animation:Magic Lamp</value>
436 <_short>Magic Lamp</_short>
438 <_short>Magic Lamp Open/Close Moving End</_short>
443 <_short>Magic Lamp Grid Y Resolution</_short>
450 <_short>Magic Lamp Max Waves</_short>
451 <_long>The maximum number of waves for Magic Lamp.</_long>
457 <_short>Magic Lamp Min Wave Amplitude</_short>
465 <_short>Magic Lamp Max Wave Amplitude</_short>
473 <_short>Magic Lamp Open Start Width</_short>
694 <value>animation:Magic Lamp</value>
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/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/lightRotation/
H A DlightRotation.rib31 Attribute "identifier" "string name" [ "Lamp" ]
4962 MakeShadow "./Cache/F1-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F1-Scene_Lamp_sdm1-Lamp-00.sdm"
9907 MakeShadow "./Cache/F2-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F2-Scene_Lamp_sdm1-Lamp-00.sdm"
14852 MakeShadow "./Cache/F3-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F3-Scene_Lamp_sdm1-Lamp-00.sdm"
19797 MakeShadow "./Cache/F4-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F4-Scene_Lamp_sdm1-Lamp-00.sdm"
24742 MakeShadow "./Cache/F5-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F5-Scene_Lamp_sdm1-Lamp-00.sdm"
29687 MakeShadow "./Cache/F6-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F6-Scene_Lamp_sdm1-Lamp-00.sdm"
34632 MakeShadow "./Cache/F7-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F7-Scene_Lamp_sdm1-Lamp-00.sdm"
39577 MakeShadow "./Cache/F8-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F8-Scene_Lamp_sdm1-Lamp-00.sdm"
44522 MakeShadow "./Cache/F9-Scene_Lamp_sdm1-Lamp-00depth.z" "./Maps/F9-Scene_Lamp_sdm1-Lamp-00.sdm"
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/dports/devel/godot-tools/godot-demo-projects-8d9d58f112d8/3d/kinematic_character/
H A Dpurple_cube.tscn43 [node name="Lamp" type="OmniLight" parent="."]
44 _import_path = NodePath("Lamp")
/dports/graphics/ospray-studio/ospray_studio-0.9.1/docs/components/
H A Dgallery.markdown20 ![Stained Glass Tiffany Lamp](https://ospray.org/gallery/ospray_studio/StainedGlass-3pts.jpeg "Stai…
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_unsupported/fgt/filter_hqrender/render_template/onlyMesh/
H A DonlyMesh.rib67 ##Include Archives/Lights/F1LAM-Lamp-Scene-DEFAULT-00.rib
70 Attribute "identifier" "string name" [ "Lamp" ]
71 Attribute "user" "string object_name" [ "Lamp" ]
72 Attribute "user" "string object_type" [ "Lamp" ]
/dports/multimedia/assimp/assimp-5.1.3/test/models/OpenGEX/
H A Dcamera.ogex26 Name {string {"Lamp"}}
92 LightObject $light1 (type = "point") // Lamp
/dports/graphics/ospray-studio/ospray_studio-0.9.1/docs/
H A Dgallery.md34 Lamp](https://ospray.org/gallery/ospray_studio/StainedGlass-3pts.jpeg "Stained Glass Tiffany Lamp")

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