/dports/devel/upp/upp/bazaar/MapEditor/ |
H A D | MapEditorLevel.cpp | 6 int row = LevelList.GetRowCount(); in OnAddLevel() 23 int row = LevelList.GetCurrentRow(); in OnEditLevel() 32 int row = LevelList.GetCurrentRow(); in OnChangeLevel() 44 int row = LevelList.GetCurrentRow(); in OnRemoveLevel() 123 int row = LevelList.GetCurrentRow(); in UpdateLevelList() 125 LevelList.Clear(); in UpdateLevelList() 128 LevelList.Add(i + 1, _map.GetLevels()[i].GetName()); in UpdateLevelList() 131 if (row >= 0 && row < LevelList.GetRowCount()) in UpdateLevelList() 132 LevelList.SetCursor(row); in UpdateLevelList() 134 if (row < 0 && LevelList.GetRowCount()) in UpdateLevelList() [all …]
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H A D | MapEditor.cpp | 27 LevelList.Moving(); in MapEditor() 28 LevelList.AddColumn(t_("#")).Min(HorzLayoutZoom(40)).Max(VertLayoutZoom(40)) in MapEditor() 31 LevelList.AddColumn(t_("Level Name")) in MapEditor() 34 LevelList.WhenChangeRow = THISBACK(UpdateEditorCtrls); in MapEditor() 35 LevelList.WhenLeftDouble = THISBACK(OnChangeLevel); in MapEditor() 36 LevelList.WhenMoveRow = THISBACK(OnMoveLevel); in MapEditor() 57 bool flag = _map.GetLevels().GetCount() > 0 && LevelList.GetCurrentRow() >= 0 in UpdateEditorCtrls() 60 LevelList .Enable( _map.GetLevels().GetCount()); in UpdateEditorCtrls()
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/dports/audio/rosegarden/rosegarden-21.06.1/src/base/ |
H A D | AudioLevel.cpp | 42 typedef std::vector<float> LevelList; typedef 43 static std::map<int, LevelList> previewLevelCache; 44 static const LevelList &getPreviewLevelCache(int levels); 209 const LevelList & 212 LevelList &ll = previewLevelCache[levels]; in getPreviewLevelCache() 227 const LevelList &ll = getPreviewLevelCache(levels); in multiplier_to_preview() 258 const LevelList &ll = getPreviewLevelCache(levels); in preview_to_multiplier()
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/dports/games/picmi/picmi-21.12.3/src/logic/ |
H A D | levelloader.cpp | 32 class LevelList : public QList<QSharedPointer<Level> > class 35 LevelList() : QList<QSharedPointer<Level> >() { } in LevelList() function in LevelList 41 void LevelList::append(const QList<QSharedPointer<Level> > &t) { in append() 50 bool LevelList::containsLevel(QSharedPointer<Level> level) const { in containsLevel() 144 LevelList list; in load()
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/dports/cad/opencascade/opencascade-7.6.0/doc/refman/html/ |
H A D | class_i_g_e_s_graph___definition_level__inherit__graph.map | 2 …list_entity.html" title="defines required type for LevelList in directory part an effective LevelL…
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/dports/games/megamario/MegaMario_v1.7_full/src/ |
H A D | menu.cpp | 17 char** LevelList,**LevelNameList; variable 84 LevelList = new char*[80]; in loadlevellist() 99 LevelList[Levellistcount] = new char[150]; in loadlevellist() 100 sprintf( LevelList[Levellistcount], "%s%s", DATADIR, contents + 5); in loadlevellist() 190 LEVEL->loadLevel(LevelList[levelchoice],0); in MenuEvent()
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/dports/cad/opencascade/opencascade-7.6.0/src/IGESSelect/ |
H A D | IGESSelect_CounterOfLevelNumber.cxx | 41 DeclareAndCast(IGESGraph_DefinitionLevel,levelist,igesent->LevelList()); in AddSign() 120 DeclareAndCast(IGESGraph_DefinitionLevel,levelist,igesent->LevelList()); in Handle()
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H A D | IGESSelect_SignLevelNumber.cxx | 48 DeclareAndCast(IGESGraph_DefinitionLevel,levelist,igesent->LevelList()); in Value()
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H A D | IGESSelect_SelectLevelNumber.cxx | 48 DeclareAndCast(IGESGraph_DefinitionLevel,levelist,igesent->LevelList()); in Sort()
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/dports/security/lego/lego-4.5.3/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/cms/ |
H A D | struct_level_list_in_describe_event_rule_attribute.go | 20 LevelList []string `json:"LevelList" xml:"LevelList"` member
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H A D | struct_level_list_in_describe_event_rule_list.go | 20 LevelList []string `json:"LevelList" xml:"LevelList"` member
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H A D | struct_event_pattern.go | 21 LevelList LevelListInDescribeEventRuleAttribute `json:"LevelList" xml:"LevelList"` member
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H A D | struct_event_pattern_item.go | 22 LevelList LevelListInDescribeEventRuleList `json:"LevelList" xml:"LevelList"` member
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/dports/security/vault/vault-1.8.2/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/cms/ |
H A D | struct_level_list_in_describe_event_rule_list.go | 20 LevelList []string `json:"LevelList" xml:"LevelList"` member
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H A D | struct_level_list_in_describe_event_rule_attribute.go | 20 LevelList []string `json:"LevelList" xml:"LevelList"` member
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H A D | struct_event_pattern.go | 21 LevelList LevelListInDescribeEventRuleAttribute `json:"LevelList" xml:"LevelList"` member
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H A D | struct_event_pattern_item.go | 22 LevelList LevelListInDescribeEventRuleList `json:"LevelList" xml:"LevelList"` member
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H A D | put_event_rule.go | 89 LevelList *[]string `name:"LevelList" type:"Repeated"` member
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/dports/sysutils/terraform/terraform-1.0.11/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/cms/ |
H A D | struct_level_list_in_describe_event_rule.go | 20 LevelList []string `json:"LevelList" xml:"LevelList"` member
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H A D | struct_level_list_in_list_event_rules.go | 20 LevelList []string `json:"LevelList" xml:"LevelList"` member
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H A D | struct_event_pattern.go | 21 LevelList LevelListInDescribeEventRule `json:"LevelList" xml:"LevelList"` member
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H A D | struct_event_pattern_item.go | 23 LevelList LevelListInListEventRules `json:"LevelList" xml:"LevelList"` member
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/dports/security/lego/lego-4.5.3/vendor/github.com/aliyun/alibaba-cloud-sdk-go/services/dataworks-public/ |
H A D | struct_level_list.go | 19 type LevelList struct { struct
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H A D | struct_table_level_info.go | 21 LevelList []LevelListItem `json:"LevelList" xml:"LevelList"` member
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/dports/cad/opencascade/opencascade-7.6.0/src/IGESData/ |
H A D | IGESData_GeneralModule.cxx | 112 (GetCasted(IGESData_LevelListEntity,TC.Transferred(enfr->LevelList())),-1); in CopyCase() 113 else ento->InitLevel (enfr->LevelList() , enfr->Level()); in CopyCase()
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