Home
last modified time | relevance | path

Searched refs:LineDirection (Results 1 – 25 of 43) sorted by relevance

12

/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/computed/
H A Dimage.rs35 LineDirection,
57 pub enum LineDirection { enum
141 impl generic::LineDirection for LineDirection { implementation
167 LineDirection::Vertical(y) => { in to_css()
186 type ComputedValue = LineDirection;
193 specified::LineDirection::Horizontal(x) => LineDirection::Horizontal(x), in to_computed_value()
194 specified::LineDirection::Vertical(y) => LineDirection::Vertical(y), in to_computed_value()
195 specified::LineDirection::Corner(x, y) => LineDirection::Corner(x, y), in to_computed_value()
204 LineDirection::Horizontal(x) => specified::LineDirection::Horizontal(x), in from_computed_value()
205 LineDirection::Vertical(y) => specified::LineDirection::Vertical(y), in from_computed_value()
[all …]
/dports/www/firefox/firefox-99.0/servo/components/style/values/computed/
H A Dimage.rs37 LineDirection,
59 pub enum LineDirection { enum
142 impl generic::LineDirection for LineDirection { implementation
168 LineDirection::Vertical(y) => { in to_css()
187 type ComputedValue = LineDirection;
194 specified::LineDirection::Horizontal(x) => LineDirection::Horizontal(x), in to_computed_value()
195 specified::LineDirection::Vertical(y) => LineDirection::Vertical(y), in to_computed_value()
196 specified::LineDirection::Corner(x, y) => LineDirection::Corner(x, y), in to_computed_value()
205 LineDirection::Horizontal(x) => specified::LineDirection::Horizontal(x), in from_computed_value()
206 LineDirection::Vertical(y) => specified::LineDirection::Vertical(y), in from_computed_value()
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/computed/
H A Dimage.rs35 LineDirection,
57 pub enum LineDirection { enum
141 impl generic::LineDirection for LineDirection { implementation
167 LineDirection::Vertical(y) => { in to_css()
186 type ComputedValue = LineDirection;
193 specified::LineDirection::Horizontal(x) => LineDirection::Horizontal(x), in to_computed_value()
194 specified::LineDirection::Vertical(y) => LineDirection::Vertical(y), in to_computed_value()
195 specified::LineDirection::Corner(x, y) => LineDirection::Corner(x, y), in to_computed_value()
204 LineDirection::Horizontal(x) => specified::LineDirection::Horizontal(x), in from_computed_value()
205 LineDirection::Vertical(y) => specified::LineDirection::Vertical(y), in from_computed_value()
[all …]
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/values/computed/
H A Dimage.rs37 LineDirection,
47 LineDirection,
56 pub enum LineDirection { enum
82 impl GenericLineDirection for LineDirection { implementation
88 LineDirection::Vertical(Y::Top) in points_downwards()
119 LineDirection::Vertical(y) => { in to_css()
125 LineDirection::Corner(x, y) => { in to_css()
153 type ComputedValue = LineDirection;
164 LineDirection::Vertical(y) in to_computed_value()
167 LineDirection::Corner(x, y) in to_computed_value()
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/computed/
H A Dimage.rs33 LineDirection,
49 pub enum LineDirection { enum
68 impl generic::LineDirection for LineDirection { implementation
71 LineDirection::Angle(angle) => angle.radians() == PI, in points_downwards()
75 LineDirection::Vertical(VerticalPositionKeyword::Top) => { in points_downwards()
87 LineDirection::Angle(ref angle) => angle.to_css(dest), in to_css()
88 LineDirection::Horizontal(x) => { in to_css()
94 LineDirection::Vertical(y) => { in to_css()
100 LineDirection::Corner(x, y) => { in to_css()
113 type ComputedValue = LineDirection;
[all …]
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/gtx/
H A Dclosest_point.inl16 tvec3<T, P> LineDirection = (b - a) / LineLength; local
18 // Project Vector to LineDirection to get the distance of point from a
19 T Distance = dot(Vector, LineDirection);
23 return a + LineDirection * Distance;
36 tvec2<T, P> LineDirection = (b - a) / LineLength; local
38 // Project Vector to LineDirection to get the distance of point from a
39 T Distance = dot(Vector, LineDirection);
43 return a + LineDirection * Distance;
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/gtx/
H A Dclosest_point.inl16 tvec3<T, P> LineDirection = (b - a) / LineLength; local
18 // Project Vector to LineDirection to get the distance of point from a
19 T Distance = dot(Vector, LineDirection);
23 return a + LineDirection * Distance;
36 tvec2<T, P> LineDirection = (b - a) / LineLength; local
38 // Project Vector to LineDirection to get the distance of point from a
39 T Distance = dot(Vector, LineDirection);
43 return a + LineDirection * Distance;
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/gtx/
H A Dclosest_point.inl16 vec<3, T, Q> LineDirection = (b - a) / LineLength; local
18 // Project Vector to LineDirection to get the distance of point from a
19 T Distance = dot(Vector, LineDirection);
23 return a + LineDirection * Distance;
36 vec<2, T, Q> LineDirection = (b - a) / LineLength; local
38 // Project Vector to LineDirection to get the distance of point from a
39 T Distance = dot(Vector, LineDirection);
43 return a + LineDirection * Distance;
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/gtx/
H A Dclosest_point.inl16 tvec3<T, P> LineDirection = (b - a) / LineLength; local
18 // Project Vector to LineDirection to get the distance of point from a
19 T Distance = dot(Vector, LineDirection);
23 return a + LineDirection * Distance;
36 tvec2<T, P> LineDirection = (b - a) / LineLength; local
38 // Project Vector to LineDirection to get the distance of point from a
39 T Distance = dot(Vector, LineDirection);
43 return a + LineDirection * Distance;
/dports/devel/upp/upp/uppsrc/plugin/glm/gtx/
H A Dclosest_point.inl15 vec<3, T, Q> LineDirection = (b - a) / LineLength; local
17 // Project Vector to LineDirection to get the distance of point from a
18 T Distance = dot(Vector, LineDirection);
22 return a + LineDirection * Distance;
35 vec<2, T, Q> LineDirection = (b - a) / LineLength; local
37 // Project Vector to LineDirection to get the distance of point from a
38 T Distance = dot(Vector, LineDirection);
42 return a + LineDirection * Distance;
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/gtx/
H A Dclosest_point.inl16 tvec3<T, P> LineDirection = (b - a) / LineLength; local
18 // Project Vector to LineDirection to get the distance of point from a
19 T Distance = dot(Vector, LineDirection);
23 return a + LineDirection * Distance;
36 tvec2<T, P> LineDirection = (b - a) / LineLength; local
38 // Project Vector to LineDirection to get the distance of point from a
39 T Distance = dot(Vector, LineDirection);
43 return a + LineDirection * Distance;
/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/gtx/
H A Dclosest_point.inl15 vec<3, T, Q> LineDirection = (b - a) / LineLength; local
17 // Project Vector to LineDirection to get the distance of point from a
18 T Distance = dot(Vector, LineDirection);
22 return a + LineDirection * Distance;
35 vec<2, T, Q> LineDirection = (b - a) / LineLength; local
37 // Project Vector to LineDirection to get the distance of point from a
38 T Distance = dot(Vector, LineDirection);
42 return a + LineDirection * Distance;
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/gtx/
H A Dclosest_point.inl16 vec<3, T, P> LineDirection = (b - a) / LineLength; local
18 // Project Vector to LineDirection to get the distance of point from a
19 T Distance = dot(Vector, LineDirection);
23 return a + LineDirection * Distance;
36 vec<2, T, P> LineDirection = (b - a) / LineLength; local
38 // Project Vector to LineDirection to get the distance of point from a
39 T Distance = dot(Vector, LineDirection);
43 return a + LineDirection * Distance;
/dports/math/glm/glm-0.9.9.8/glm/gtx/
H A Dclosest_point.inl15 vec<3, T, Q> LineDirection = (b - a) / LineLength; local
17 // Project Vector to LineDirection to get the distance of point from a
18 T Distance = dot(Vector, LineDirection);
22 return a + LineDirection * Distance;
35 vec<2, T, Q> LineDirection = (b - a) / LineLength; local
37 // Project Vector to LineDirection to get the distance of point from a
38 T Distance = dot(Vector, LineDirection);
42 return a + LineDirection * Distance;
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/values/specified/
H A Dimage.rs47 LineDirection,
59 LineDirection,
70 LineDirection,
80 LineDirection,
89 pub enum LineDirection { enum
281 impl LineDirection { in parse_webkit_gradient_argument() impl
634 LineDirection::Vertical(Y::Top) in points_downwards()
675 LineDirection::Angle(angle) => { in to_css()
684 LineDirection::Vertical(y) => { in to_css()
717 impl LineDirection { impl
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/servo/components/style/values/specified/
H A Dimage.rs43 LineDirection,
96 pub enum LineDirection { enum
297 impl LineDirection { in parse_webkit_gradient_argument() implementation
664 impl generic::LineDirection for LineDirection { implementation
684 LineDirection::Horizontal(x) => { in to_css()
690 LineDirection::Vertical(y) => { in to_css()
696 LineDirection::Corner(x, y) => { in to_css()
708 impl LineDirection { implementation
717 return Ok(LineDirection::Angle(angle)); in parse()
749 return Ok(LineDirection::Corner(x, y)); in parse()
[all …]
/dports/www/firefox-esr/firefox-91.8.0/servo/components/style/values/specified/
H A Dimage.rs45 LineDirection,
145 pub enum LineDirection { enum
524 impl LineDirection { in parse_webkit_gradient_argument() implementation
892 impl generic::LineDirection for LineDirection { implementation
912 LineDirection::Horizontal(x) => { in to_css()
918 LineDirection::Vertical(y) => { in to_css()
924 LineDirection::Corner(x, y) => { in to_css()
936 impl LineDirection { impl
945 return Ok(LineDirection::Angle(angle)); in parse()
977 return Ok(LineDirection::Corner(x, y)); in parse()
[all …]
/dports/www/firefox/firefox-99.0/servo/components/style/values/specified/
H A Dimage.rs45 LineDirection,
133 pub enum LineDirection { enum
531 impl LineDirection { in parse_webkit_gradient_argument() impl
899 impl generic::LineDirection for LineDirection { implementation
919 LineDirection::Horizontal(x) => { in to_css()
925 LineDirection::Vertical(y) => { in to_css()
931 LineDirection::Corner(x, y) => { in to_css()
943 impl LineDirection { impl
952 return Ok(LineDirection::Angle(angle)); in parse()
984 return Ok(LineDirection::Corner(x, y)); in parse()
[all …]
/dports/mail/thunderbird/thunderbird-91.8.0/servo/components/style/values/specified/
H A Dimage.rs45 LineDirection,
145 pub enum LineDirection { enum
524 impl LineDirection { in parse_webkit_gradient_argument() impl
892 impl generic::LineDirection for LineDirection { implementation
912 LineDirection::Horizontal(x) => { in to_css()
918 LineDirection::Vertical(y) => { in to_css()
924 LineDirection::Corner(x, y) => { in to_css()
936 impl LineDirection { implementation
945 return Ok(LineDirection::Angle(angle)); in parse()
977 return Ok(LineDirection::Corner(x, y)); in parse()
[all …]
/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/gtx/
H A Dclosest_point.inl25 detail::tvec3<valType> LineDirection = (b - a) / LineLength; local
27 // Project Vector to LineDirection to get the distance of point from a
28 valType Distance = dot(Vector, LineDirection);
32 return a + LineDirection * Distance;
/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/ImageFilterBase/include/
H A DitkMovingHistogramImageFilter.hxx149 int LineDirection = 0; in DynamicThreadedGenerateData() local
152 LineOffset, Changes, LineDirection); in DynamicThreadedGenerateData()
153 ++( Steps[LineDirection] ); in DynamicThreadedGenerateData()
157 HistogramType & tmpHist = HistVec[LineDirection]; in DynamicThreadedGenerateData()
169 if ( Steps[i] > Steps[LineDirection] ) in DynamicThreadedGenerateData()
172 HistVec[i] = HistVec[LineDirection]; in DynamicThreadedGenerateData()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/perfetto/ui/src/frontend/
H A Dflow_events_renderer.ts39 type LineDirection = 'LEFT'|'RIGHT'|'UP'|'DOWN'; alias
187 let beginDir: LineDirection = 'LEFT';
188 let endDir: LineDirection = 'RIGHT';
224 private getDeltaX(dir: LineDirection, offset: number): number {
239 private getDeltaY(dir: LineDirection, offset: number): number {
256 begin: {x: number, y: number, dir: LineDirection},
257 end: {x: number, y: number, dir: LineDirection}, hue: number,
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/values/generics/
H A Dimage.rs39 pub struct Gradient<LineDirection, Length, LengthOrPercentage, Position, Color, Angle> {
41 pub kind: GradientKind<LineDirection, Length, LengthOrPercentage, Position, Angle>,
63 pub enum GradientKind<LineDirection, Length, LengthOrPercentage, Position, Angle> {
65 Linear(LineDirection),
207 where D: LineDirection, L: ToCss, LoP: ToCss, P: ToCss, C: ToCss, A: ToCss
281 pub trait LineDirection { interface
/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/MathematicalMorphology/include/
H A DitkMaskedMovingHistogramImageFilter.hxx256 int LineDirection = 0; in DynamicThreadedGenerateData() local
259 LineOffset, Changes, LineDirection); in DynamicThreadedGenerateData()
260 ++( Steps[LineDirection] ); in DynamicThreadedGenerateData()
264 HistogramType & tmpHist = HistVec[LineDirection]; in DynamicThreadedGenerateData()
276 if ( Steps[i] > Steps[LineDirection] ) in DynamicThreadedGenerateData()
279 HistVec[i] = HistVec[LineDirection]; in DynamicThreadedGenerateData()
/dports/lang/spidermonkey60/firefox-60.9.0/servo/components/style/gecko/
H A Dconversions.rs188 use values::computed::image::LineDirection; in set_gradient()
210 LineDirection::Angle(angle) => { in set_gradient()
218 LineDirection::Horizontal(x) => { in set_gradient()
231 LineDirection::Vertical(y) => { in set_gradient()
246 LineDirection::Corner(horiz, vert) => { in set_gradient()
264 LineDirection::MozPosition(position, angle) => { in set_gradient()
437 use values::computed::image::LineDirection; in get_gradient()
450 (Some(a), None, None) => LineDirection::Angle(a), in get_gradient()
479 _ => LineDirection::MozPosition( in get_gradient()
484 LineDirection::MozPosition( in get_gradient()
[all …]

12