/dports/games/openra/OpenRA-release-20200503/OpenRA.Game/ |
H A D | LocalPlayerProfile.cs | 33 volatile LinkState innerState; 46 innerState = LinkState.Uninitialized; in LocalPlayerProfile() 63 innerState = LinkState.Unlinked; in LocalPlayerProfile() 76 …if (State != LinkState.Unlinked && State != LinkState.Linked && State != LinkState.ConnectionFaile… in RefreshPlayerData() 83 innerState = LinkState.Unlinked; in RefreshPlayerData() 101 innerState = LinkState.Linked; in RefreshPlayerData() 116 innerState = LinkState.CheckingLink; in RefreshPlayerData() 122 if (State != LinkState.Uninitialized) in GenerateKeypair() 138 innerState = LinkState.Unlinked; in GenerateKeypair() 174 if (State <= LinkState.Unlinked) in Sign() [all …]
|
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-networkmanager/source/model/ |
H A D | LinkState.cpp | 29 LinkState GetLinkStateForName(const Aws::String& name) in GetLinkStateForName() 34 return LinkState::PENDING; in GetLinkStateForName() 38 return LinkState::AVAILABLE; in GetLinkStateForName() 42 return LinkState::DELETING; in GetLinkStateForName() 46 return LinkState::UPDATING; in GetLinkStateForName() 52 return static_cast<LinkState>(hashCode); in GetLinkStateForName() 55 return LinkState::NOT_SET; in GetLinkStateForName() 62 case LinkState::PENDING: in GetNameForLinkState() 64 case LinkState::AVAILABLE: in GetNameForLinkState() 66 case LinkState::DELETING: in GetNameForLinkState() [all …]
|
/dports/net/cjdns/cjdns-cjdns-v21.1/subnode/test/ |
H A D | LinkState_test.c | 39 static void randomLs(struct Random* rand, struct LinkState* ls, bool total) in randomLs() 52 static void randomLsUpdate(struct Random* rand, struct LinkState* ls) in randomLsUpdate() 89 static void assertSame(struct LinkState* beforeState, in assertSame() 90 struct LinkState* updated, in assertSame() 93 struct LinkState local; in assertSame() 94 Bits_memcpy(&local, beforeState, sizeof(struct LinkState)); in assertSame() 125 struct LinkState ls = { .nodeId = 0 }; in testStatic() 135 struct LinkState gold = { in testStatic() 142 Assert_true(!Bits_memcmp(&ls, &gold, sizeof(struct LinkState))); in testStatic() 156 struct LinkState ls0 = { .nodeId = nodeId }; in main() [all …]
|
/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go-v2/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/security/vault/aws-sdk-go-v2-fdbaadbce5fd/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/security/vault/aws-sdk-go-v2-credentials-v1.1.5/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/net-p2p/go-ethereum/aws-sdk-go-v2-be1c89938486/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/net-p2p/go-ethereum/aws-sdk-go-v2-credentials-v1.1.1/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/net-p2p/go-ethereum/go-ethereum-1.10.14/vendor/github.com/aws/aws-sdk-go-v2/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/net-p2p/go-ethereum/aws-sdk-go-v2-a930583ec379/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/security/vault/aws-sdk-go-v2-1.5.0/service/networkmanager/types/ |
H A D | enums.go | 116 type LinkState string type 120 LinkStatePending LinkState = "PENDING" 121 LinkStateAvailable LinkState = "AVAILABLE" 122 LinkStateDeleting LinkState = "DELETING" 123 LinkStateUpdating LinkState = "UPDATING" 129 func (LinkState) Values() []LinkState { 130 return []LinkState{
|
/dports/comms/fldigi/fldigi-4.1.20/src/flarq-src/ |
H A D | arq.cxx | 753 LinkState = DOWN; in parseDISREQ() 762 LinkState = DOWN; in parseDISACK() 863 switch (LinkState) { in parseSTATUS() 869 LinkState = DOWN; in parseSTATUS() 889 if (LinkState == DISCONNECTING || LinkState == DOWN || in parsePOLL() 890 LinkState == TIMEDOUT || LinkState == ABORT ) in parsePOLL() 1072 if (LinkState == DOWN || LinkState == TIMEOUT) in parseFrame() 1221 if (LinkState != ABORT && LinkState != ABORTING) in sendblocks() 1222 LinkState = WAITING; in sendblocks() 1252 LinkState = ABORT; in abort() [all …]
|
/dports/comms/flmsg/flmsg-4.0.19/src/arq/ |
H A D | arq.cxx | 115 LinkState = ARQ_DOWN; in reset() 161 LinkState = ARQ_CONNECTING; in connectFrame() 404 LinkState = ARQ_CONNECTED; in parseCONREQ() 422 LinkState = ARQ_CONNECTED; in parseCONACK() 565 if (LinkState >= ARQ_CONNECTED) in parseFrame() 570 if (LinkState >= ARQ_CONNECTED) in parseFrame() 575 if (LinkState == ARQ_CONNECTED) in parseFrame() 626 LinkState = ARQ_CONNECTING; in connect() 634 LinkState = ARQ_DISCONNECT; in disconnect() 730 LinkState = ARQ_DOWN; in exec_arqreset() [all …]
|
/dports/lang/mono/mono-5.10.1.57/mcs/class/System.Windows.Forms/System.Windows.Forms/ |
H A D | DataGridViewLinkCell.cs | 150 if (linkState == LinkState.Hover) in MouseMoveUnsharesRow() 158 return (linkState == LinkState.Hover); in MouseUpUnsharesRow() 164 linkState = LinkState.Normal; in OnKeyUp() 173 linkState = LinkState.Active; in OnMouseDown() 181 linkState = LinkState.Normal; in OnMouseLeave() 190 if (linkState != LinkState.Hover) { in OnMouseMove() 191 linkState = LinkState.Hover; in OnMouseMove() 202 linkState = LinkState.Hover; in OnMouseUp() 222 if (linkState == LinkState.Hover) in PaintPartContent() 229 if (linkState == LinkState.Active) in PaintPartContent() [all …]
|
/dports/www/wt/wt-4.6.1/src/Wt/ |
H A D | WAnchor.h | 198 struct WT_API LinkState { struct 199 LinkState(); 200 ~LinkState(); 206 LinkState linkState_; argument 215 LinkState& linkState, DomElement& element); 216 static void renderHTarget(LinkState& linkState, DomElement& element,
|
H A D | WAnchor.C | 18 WAnchor::LinkState::LinkState() in LinkState() function 22 WAnchor::LinkState::~LinkState() in ~LinkState() 199 LinkState& linkState, DomElement& element) in renderHRef() 232 void WAnchor::renderHTarget(LinkState& linkState, DomElement& element, bool all) in renderHTarget()
|
/dports/cad/sumo/sumo-1.2.0/src/microsim/traffic_lights/ |
H A D | MSTrafficLightLogic.cpp | 155 if ((LinkState)state2[j] == LINKSTATE_TL_RED in init() 156 && ((LinkState)state1[j] == LINKSTATE_TL_GREEN_MAJOR in init() 157 || (LinkState)state1[j] == LINKSTATE_TL_GREEN_MINOR)) { in init() 170 LinkState ls = (LinkState)state1[j]; in init() 209 …link->setTLState((LinkState) getCurrentPhaseDef().getState()[pos], MSNet::getInstance()->getCurren… in addLink() 221 std::map<MSLink*, LinkState> 223 std::map<MSLink*, LinkState> ret; in collectLinkStates() 241 LinkState ls = (LinkState) state[i]; in setTrafficLightSignals() 251 MSTrafficLightLogic::resetLinkStates(const std::map<MSLink*, LinkState>& vals) const { in resetLinkStates() 326 if ((LinkState)state[j] == LINKSTATE_TL_RED in initMesoTLSPenalties() [all …]
|
/dports/misc/gedkeeper/GEDKeeper-2.19.1/projects/GKv2/GKHistoryDataPlugin/ |
H A D | HistoryDataWin.cs | 42 public enum LinkState enum in GKHistoryDataPlugin.HistoryDataWin 52 public LinkState State; 209 linkItem2.State = LinkState.Duplicate; in WorkerMethod() 218 linkItem.State = LinkState.Invalid; in WorkerMethod() 222 case LinkState.Normal: in WorkerMethod() 225 case LinkState.Invalid: in WorkerMethod() 228 case LinkState.Duplicate: in WorkerMethod()
|
/dports/dns/flamethrower/flamethrower-0.11.0/flame/ |
H A D | tcptlssession.cpp | 25 _tls_state{LinkState::HANDSHAKE}, _handshake_error{handshake_error_handler} in TCPTLSSession() 85 _tls_state = LinkState::CLOSE; in close() 94 case LinkState::HANDSHAKE: in receive_data() 98 case LinkState::DATA: in receive_data() 110 case LinkState::CLOSE: in receive_data() 127 _tls_state = LinkState::DATA; in do_handshake()
|
/dports/cad/sumo/sumo-1.2.0/src/netedit/netelements/ |
H A D | GNEInternalLane.h | 55 …ditor, const std::string& id, const PositionVector& shape, int tlIndex, LinkState state = LINKSTAT… 95 void setLinkState(LinkState state); 98 LinkState getLinkState() const; 134 LinkState myOrigState;
|
H A D | GNEInternalLane.cpp | 70 …rFrame* editor, const std::string& id, const PositionVector& shape, int tlIndex, LinkState state) : in GNEInternalLane() 140 GNEInternalLane::setLinkState(LinkState state) { in setLinkState() 146 LinkState 148 return (LinkState)myState; in getLinkState() 166 std::string origHint = ((LinkState)state == myOrigState ? " (original)" : ""); in getPopUpMenu() 201 return GUIVisualizationSettings::getLinkColor((LinkState)state); in colorForLinksState()
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Widgets/Logic/ |
H A D | PlayerProfileLogic.cs | 39 …widget.Get("GENERATE_KEYS").IsVisible = () => localProfile.State == LocalPlayerProfile.LinkState.U… in LocalProfileLogic() 40 …ATING_KEYS").IsVisible = () => localProfile.State == LocalPlayerProfile.LinkState.GeneratingKeys &… in LocalProfileLogic() 42 var lastProfileState = LocalPlayerProfile.LinkState.CheckingLink; in LocalProfileLogic() 49 if (state != lastProfileState && state == LocalPlayerProfile.LinkState.Unlinked) in LocalProfileLogic() 53 …return localProfile.State == LocalPlayerProfile.LinkState.Unlinked && !notFound && !minimalProfile… in LocalProfileLogic() 56 …INGERPRINT").IsVisible = () => localProfile.State == LocalPlayerProfile.LinkState.CheckingLink && … in LocalProfileLogic() 58 …TION_ERROR").IsVisible = () => localProfile.State == LocalPlayerProfile.LinkState.ConnectionFailed… in LocalProfileLogic() 79 ….Get("PROFILE_HEADER").IsVisible = () => localProfile.State == LocalPlayerProfile.LinkState.Linked; in LocalProfileLogic() 89 && localProfile.State == LocalPlayerProfile.LinkState.Linked; in LocalProfileLogic() 97 notFound = localProfile.State == LocalPlayerProfile.LinkState.Unlinked; in RefreshComplete() [all …]
|
/dports/net/olsrd/olsrd-0.9.8/src/ |
H A D | ifnet.h | 71 } LinkState; typedef 74 LinkState getInterfaceLinkState(const char * iface); 76 static INLINE LinkState getInterfaceLinkState(__attribute__((unused)) const char * iface) { in getInterfaceLinkState()
|
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-networkmanager/include/aws/networkmanager/model/ |
H A D | LinkState.h | 16 enum class LinkState enum 27 AWS_NETWORKMANAGER_API LinkState GetLinkStateForName(const Aws::String& name); 29 AWS_NETWORKMANAGER_API Aws::String GetNameForLinkState(LinkState value);
|
/dports/irc/inspircd/inspircd-3.11.0/src/modules/m_spanningtree/ |
H A D | treesocket1.cpp | 43 , LinkState(CONNECTING) in TreeSocket() 85 , LinkState(WAIT_AUTH_1) in TreeSocket() 145 if (this->LinkState == CONNECTING) in OnConnected() 168 LinkState = DYING; in OnError() 176 LinkState = DYING; in SendError() 239 if (LinkState != CONNECTED && recvq.length() > 4096) in OnDataReady()
|