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Searched refs:LoadAllTextures (Results 1 – 19 of 19) sorted by relevance

/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Graphics/
H A DTextures.cs12 internal static void LoadAllTextures() in LoadAllTextures() method in OpenBve.Graphics.Textures
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.CsvRw/Namespaces/NonTrack/
H A DSignal.cs111 Signal.SignalTextures = LoadAllTextures(f, false); in ParseSignalCommand()
164 Signal.GlowTextures = LoadAllTextures(f, true); in ParseSignalCommand()
/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.CsvRw/
H A DCsvRwRouteParser.Functions.cs80 private static Texture[] LoadAllTextures(string BaseFile, bool IsGlowTexture) in LoadAllTextures() method in CsvRwRouteParser.Parser
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/motion/
H A Dmotionworm.cpp147 m_engine->LoadAllTextures(); in Create()
H A Dmotionqueen.cpp249 m_engine->LoadAllTextures(); in Create()
H A Dmotionbee.cpp273 m_engine->LoadAllTextures(); in Create()
H A Dmotionspider.cpp190 m_engine->LoadAllTextures(); in Create()
H A Dmotionant.cpp259 m_engine->LoadAllTextures(); in Create()
H A Dmotionhuman.cpp140 m_engine->LoadAllTextures(); in Create()
336 m_engine->LoadAllTextures(); in Create()
H A Dmotiontoto.cpp182 m_engine->LoadAllTextures(); in Create()
H A Dmotionvehicle.cpp1086 m_engine->LoadAllTextures(); in Create()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/subclass/
H A Dexchange_post.cpp105 engine->LoadAllTextures(); in Create()
H A Dbase_building.cpp889 engine->LoadAllTextures(); in Create()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dengine.h882 bool LoadAllTextures();
H A Dengine.cpp2308 bool CEngine::LoadAllTextures() in LoadAllTextures() function in Gfx::CEngine
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/ui/
H A Dmainui.cpp231 m_engine->LoadAllTextures(); in ChangePhase()
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/System/
H A DGameWindow.cs555 Textures.LoadAllTextures(); in SetupSimulation()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/object/
H A Dobject_factory.cpp435 m_engine->LoadAllTextures(); in CreateResource()
497 m_engine->LoadAllTextures(); in CreateFlag()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/
H A Drobotmain.cpp646 m_engine->LoadAllTextures(); in ChangePhase()
700 m_engine->LoadAllTextures(); in ProcessEvent()