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Searched refs:LoadCompressedChunk (Results 1 – 1 of 1) sorted by relevance

/dports/games/bstone/bstone-1.1.9/src/
H A D3d_main.cpp8078 static bool LoadCompressedChunk( in LoadCompressedChunk() function
8201 if (!::LoadCompressedChunk("HEAD", &file_stream, head_buffer)) { in LoadTheGame()
8211 if (!::LoadCompressedChunk("LVXX", &file_stream, lvxx_buffer)) { in LoadTheGame()