Searched refs:LoadCompressedChunk (Results 1 – 1 of 1) sorted by relevance
8078 static bool LoadCompressedChunk( in LoadCompressedChunk() function8201 if (!::LoadCompressedChunk("HEAD", &file_stream, head_buffer)) { in LoadTheGame()8211 if (!::LoadCompressedChunk("LVXX", &file_stream, lvxx_buffer)) { in LoadTheGame()