Searched refs:LoadFromPatch (Results 1 – 9 of 9) sorted by relevance
70 void LoadFromPatch( scene::Instance& patch );
455 mrgPatches[i].LoadFromPatch( *patches[i] ); in DoMergePatches()517 patch.LoadFromPatch( instance ); in DoSplitPatch()547 patch.LoadFromPatch( instance ); in DoSplitPatchCols()577 patch.LoadFromPatch( instance ); in DoSplitPatchRows()
277 loadPatch->LoadFromPatch( patch ); in DEntity_loadPatch()397 loadPatch->LoadFromPatch( *instance ); in LoadFromEntity()
138 void DPatch::LoadFromPatch( scene::Instance& patch ){ in LoadFromPatch() function in DPatch
80 void LoadFromPatch();
798 void KeyBinder::LoadFromPatch() { in LoadFromPatch() function in KeyBinder
575 keybinder->LoadFromPatch(); in init_files()
104 void LoadFromPatch();
274 LoadFromPatch(); // won't load if file isn't found in KeyBinder()649 void KeyBinder::LoadFromPatch() { // FIXME default should probably be system specific in LoadFromPatch() function in Ultima::Nuvie::KeyBinder