/dports/games/ivan/ivan-059/Main/Include/ |
H A D | dungeon.h | 33 level* LoadLevel(cfestring&, int); 45 level* LoadLevel(inputfile&, int);
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/dports/games/ivan/ivan-059/Main/Source/ |
H A D | dungeon.cpp | 87 level* NewLevel = LoadLevel(game::SaveName(), Index); in PrepareLevel() 231 level* dungeon::LoadLevel(cfestring& SaveName, int Number) in LoadLevel() function in dungeon 234 return LoadLevel(SaveFile, Number); in LoadLevel() 328 level* dungeon::LoadLevel(inputfile& SaveFile, int Number) in LoadLevel() function in dungeon
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/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/ |
H A D | Game.hpp | 148 bool LoadLevel(int which); 149 bool LoadLevel(const std::string& name, bool tutorial = false);
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/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | files.h | 19 void LoadLevel(int);
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/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | loadsave.h | 36 void LoadLevel();
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/dports/games/eureka/eureka-1.27b-source/src/ |
H A D | m_loadsave.h | 32 void LoadLevel(Wad_file *wad, const char *level);
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/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/ |
H A D | init.h | 61 uint8_t LoadLevel(int nMap);
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/dports/devel/allegro5/allegro5-5.2.7.0/demos/skater/src/ |
H A D | level.h | 7 extern struct Level *LoadLevel(char const *name, int collradius);
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/dports/devel/allegro/allegro-4.4.3.1/demos/skater/include/ |
H A D | level.h | 7 extern struct Level *LoadLevel(char *name, int collradius);
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | files.h | 37 void LoadLevel(int);
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | files.h | 37 void LoadLevel(int);
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | files.h | 37 void LoadLevel(int);
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/dports/games/d2x/d2x-0.2.5/main/ |
H A D | gameseq.h | 78 void LoadLevel(int level_num,int page_in_textures);
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | files.h | 37 void LoadLevel(int);
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/dports/games/kartofel/kartofel-1.2/ |
H A D | verify.cc | 45 LoadLevel(filename, &level); in main()
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H A D | verifydb.cc | 53 LoadLevel(filename, &level); in main()
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/dports/games/shootingstar/shootingstar-1.2.0/src/game/ |
H A D | cGameMode.hpp | 86 void LoadLevel (string map);
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/dports/sysutils/boxbackup-devel/boxbackup-0.11_trunk_2979/lib/backupclient/ |
H A D | BackupClientRestore.cpp | 177 return LoadLevel(file); in Load() 181 bool LoadLevel(IOStream &rRead) in LoadLevel() function in RestoreResumeInfo 214 if(!mpNextLevel->LoadLevel(rRead)) in LoadLevel()
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/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/ |
H A D | gameseq.h | 101 void LoadLevel(int level_num, int page_in_textures);
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/dports/games/duel/duel/src/ |
H A D | RunFreebooter.cpp | 66 void LoadLevel(int level); 101 else if(currentScreen_i == LOADING) LoadLevel(player.currentLevel_i+1); in RunFreebooter() 254 void LoadLevel(int level) in LoadLevel() function 763 LoadLevel(-1); in Demo()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/cwolfmap/ |
H A D | cwolfmap.c | 146 static int LoadLevel(CWLevel *level, const unsigned char *data, const int off); 184 err = LoadLevel(lPtr, buf, *ptr); in LoadMapData() 206 static int LoadLevel(CWLevel *level, const unsigned char *data, const int off) in LoadLevel() function
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/dports/games/xye/xye-0.12.2/src/ |
H A D | xye_script.h | 74 void LoadLevel(TiXmlElement* level);
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/dports/games/vavoom/vavoom-1.33/utils/glvis/ |
H A D | glvisint.h | 183 void LoadLevel(int lumpnum, int gl_lumpnum);
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/dports/devel/codeworker/CodeWorker4_5_3/WebSite/repository/idl/ |
H A D | fw_data.idl | 164 TpLoadLevel LoadLevel; 201 TpLoadLevel LoadLevel;
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/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/GraphViewer/ |
H A D | Graph.h | 158 bool LoadLevel(HANDLE hFile, GG_LEVEL* pLevel);
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