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Searched refs:LoadLevel (Results 1 – 25 of 127) sorted by relevance

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/dports/games/ivan/ivan-059/Main/Include/
H A Ddungeon.h33 level* LoadLevel(cfestring&, int);
45 level* LoadLevel(inputfile&, int);
/dports/games/ivan/ivan-059/Main/Source/
H A Ddungeon.cpp87 level* NewLevel = LoadLevel(game::SaveName(), Index); in PrepareLevel()
231 level* dungeon::LoadLevel(cfestring& SaveName, int Number) in LoadLevel() function in dungeon
234 return LoadLevel(SaveFile, Number); in LoadLevel()
328 level* dungeon::LoadLevel(inputfile& SaveFile, int Number) in LoadLevel() function in dungeon
/dports/games/lugaru/lugaru-c7b99378439735c60f84869b05c6ebde53083667/Source/
H A DGame.hpp148 bool LoadLevel(int which);
149 bool LoadLevel(const std::string& name, bool tutorial = false);
/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dfiles.h19 void LoadLevel(int);
/dports/games/devilutionX/devilutionX-1.2.1/Source/
H A Dloadsave.h36 void LoadLevel();
/dports/games/eureka/eureka-1.27b-source/src/
H A Dm_loadsave.h32 void LoadLevel(Wad_file *wad, const char *level);
/dports/games/NBlood/NBlood-a1689a4/source/exhumed/src/
H A Dinit.h61 uint8_t LoadLevel(int nMap);
/dports/devel/allegro5/allegro5-5.2.7.0/demos/skater/src/
H A Dlevel.h7 extern struct Level *LoadLevel(char const *name, int collradius);
/dports/devel/allegro/allegro-4.4.3.1/demos/skater/include/
H A Dlevel.h7 extern struct Level *LoadLevel(char *name, int collradius);
/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/
H A Dfiles.h37 void LoadLevel(int);
/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/
H A Dfiles.h37 void LoadLevel(int);
/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/
H A Dfiles.h37 void LoadLevel(int);
/dports/games/d2x/d2x-0.2.5/main/
H A Dgameseq.h78 void LoadLevel(int level_num,int page_in_textures);
/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/
H A Dfiles.h37 void LoadLevel(int);
/dports/games/kartofel/kartofel-1.2/
H A Dverify.cc45 LoadLevel(filename, &level); in main()
H A Dverifydb.cc53 LoadLevel(filename, &level); in main()
/dports/games/shootingstar/shootingstar-1.2.0/src/game/
H A DcGameMode.hpp86 void LoadLevel (string map);
/dports/sysutils/boxbackup-devel/boxbackup-0.11_trunk_2979/lib/backupclient/
H A DBackupClientRestore.cpp177 return LoadLevel(file); in Load()
181 bool LoadLevel(IOStream &rRead) in LoadLevel() function in RestoreResumeInfo
214 if(!mpNextLevel->LoadLevel(rRead)) in LoadLevel()
/dports/games/dxx-rebirth/dxx-rebirth_20211220-src/common/main/
H A Dgameseq.h101 void LoadLevel(int level_num, int page_in_textures);
/dports/games/duel/duel/src/
H A DRunFreebooter.cpp66 void LoadLevel(int level);
101 else if(currentScreen_i == LOADING) LoadLevel(player.currentLevel_i+1); in RunFreebooter()
254 void LoadLevel(int level) in LoadLevel() function
763 LoadLevel(-1); in Demo()
/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/cwolfmap/
H A Dcwolfmap.c146 static int LoadLevel(CWLevel *level, const unsigned char *data, const int off);
184 err = LoadLevel(lPtr, buf, *ptr); in LoadMapData()
206 static int LoadLevel(CWLevel *level, const unsigned char *data, const int off) in LoadLevel() function
/dports/games/xye/xye-0.12.2/src/
H A Dxye_script.h74 void LoadLevel(TiXmlElement* level);
/dports/games/vavoom/vavoom-1.33/utils/glvis/
H A Dglvisint.h183 void LoadLevel(int lumpnum, int gl_lumpnum);
/dports/devel/codeworker/CodeWorker4_5_3/WebSite/repository/idl/
H A Dfw_data.idl164 TpLoadLevel LoadLevel;
201 TpLoadLevel LoadLevel;
/dports/games/xray_re-tools/xray_re-tools-52721d2/sources/utils/GraphViewer/
H A DGraph.h158 bool LoadLevel(HANDLE hFile, GG_LEVEL* pLevel);

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