Searched refs:LoadMapObjects (Results 1 – 1 of 1) sorted by relevance
/dports/games/devilutionX/devilutionX-1.2.1/Source/ |
H A D | objects.cpp | 686 void LoadMapObjects(BYTE *pMap, int startx, int starty, int x1, int y1, int w, int h, int leveridx) in LoadMapObjects() function 756 LoadMapObjects(lpSetPiece, 2 * diabquad1x, 2 * diabquad1y, diabquad2x, diabquad2y, 11, 12, 1); in AddDiabObjs() 759 LoadMapObjects(lpSetPiece, 2 * diabquad2x, 2 * diabquad2y, diabquad3x, diabquad3y, 11, 11, 2); in AddDiabObjs() 762 LoadMapObjects(lpSetPiece, 2 * diabquad3x, 2 * diabquad3y, diabquad4x, diabquad4y, 9, 9, 3); in AddDiabObjs()
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