Searched refs:LoadPlayer (Results 1 – 11 of 11) sorted by relevance
88 void LoadPlayer(const char *playername);
96 void Client::LoadPlayer(const char *playername) in LoadPlayer() function in Client
132 public override void LoadPlayer(IniFile file, string section) in LoadPlayer() method in OpenRA.Mods.Cnc.UtilityCommands.ImportTiberianDawnLegacyMapCommand
143 public override void LoadPlayer(IniFile file, string section) in LoadPlayer() method in OpenRA.Mods.Cnc.UtilityCommands.ImportRedAlertLegacyMapCommand
97 LoadPlayer(file, p); in Run()230 public abstract void LoadPlayer(IniFile file, string section); in LoadPlayer() method in OpenRA.Mods.Common.UtilityCommands.ImportLegacyMapCommand
271 void LoadPlayer ( void );
5216 LoadPlayer (); in LoadTheGame()
316 void LoadPlayer ( void ) in LoadPlayer() function
1396 app->GetCurrentClient()->LoadPlayer(argv[1]); in cmd_loadplayer()
297 static void LoadPlayer(LoadHelper *file, int p) in LoadPlayer() function1027 LoadPlayer(&file, myplr); in LoadGame()
2597 static inline player_t *LoadPlayer(UINT32 player) in LoadPlayer() function3185 ht->player = LoadPlayer(READUINT32(save_p)); in LoadCrumbleThinker()