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Searched refs:LoadRelief (Results 1 – 6 of 6) sorted by relevance

/dports/games/torcs/torcs-1.3.7/src/tools/trackgen/
H A Drelief.h29 extern void LoadRelief(void * TrackHandle, char *reliefFile);
H A Drelief.cpp85 LoadRelief(void *TrackHandle, char *reliefFile) in LoadRelief() function
H A Deasymesh.cpp2254 LoadRelief(TrackHandle, buf); in GenerateTerrain()
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dterrain.h172 bool LoadRelief(const std::string& fileName, float scaleRelief, bool adjustBorder);
H A Dterrain.cpp298 bool CTerrain::LoadRelief(const std::string &fileName, float scaleRelief, in LoadRelief() function in Gfx::CTerrain
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/level/
H A Drobotmain.cpp3181 m_terrain->LoadRelief( in CreateScene()