Searched refs:LoopFlag (Results 1 – 3 of 3) sorted by relevance
148 int LoopFlag; variable
98 int LoopFlag{}; member in COrtho247 I->LoopFlag = flag; in OrthoSetLoopRect()1848 if(I->LoopFlag) { in OrthoDoDraw()
480 I->LoopFlag = true; in SceneLoopClick()519 I->LoopFlag = false; in SceneLoopRelease()3501 if(I->LoopFlag) { in SceneRelease()3506 I->LoopFlag = false; in SceneRelease()4983 if(I->LoopFlag) { in SceneDrag()