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Searched refs:LoopRect (Results 1 – 3 of 3) sorted by relevance

/dports/science/py-pymol/pymol-open-source-2.4.0/layer1/
H A DOrtho.cpp1854 CGOVertex(orthoCGO, I->LoopRect.left, I->LoopRect.bottom, 0.f); in OrthoDoDraw()
1855 CGOVertex(orthoCGO, I->LoopRect.left, I->LoopRect.top+1, 0.f); in OrthoDoDraw()
1860 CGOVertex(orthoCGO, I->LoopRect.left, I->LoopRect.top, 0.f); in OrthoDoDraw()
1861 CGOVertex(orthoCGO, I->LoopRect.left, I->LoopRect.top+1, 0.f); in OrthoDoDraw()
1862 CGOVertex(orthoCGO, I->LoopRect.right, I->LoopRect.top, 0.f); in OrthoDoDraw()
1863 CGOVertex(orthoCGO, I->LoopRect.right, I->LoopRect.top+1, 0.f); in OrthoDoDraw()
1880 glVertex2i(I->LoopRect.left, I->LoopRect.top); in OrthoDoDraw()
1881 glVertex2i(I->LoopRect.right, I->LoopRect.top); in OrthoDoDraw()
1882 glVertex2i(I->LoopRect.right, I->LoopRect.bottom); in OrthoDoDraw()
1883 glVertex2i(I->LoopRect.left, I->LoopRect.bottom); in OrthoDoDraw()
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H A DSceneDef.h150 BlockRect LoopRect; variable
H A DScene.cpp476 I->LoopRect.left = x; in SceneLoopClick()
477 I->LoopRect.top = y; in SceneLoopClick()
478 I->LoopRect.right = x; in SceneLoopClick()
479 I->LoopRect.bottom = y; in SceneLoopClick()
492 I->LoopRect.right = x; in SceneLoopDrag()
493 I->LoopRect.bottom = y; in SceneLoopDrag()
507 if(I->LoopRect.top < I->LoopRect.bottom) { in SceneLoopRelease()
508 tmp = I->LoopRect.top; in SceneLoopRelease()
509 I->LoopRect.top = I->LoopRect.bottom; in SceneLoopRelease()
512 if(I->LoopRect.right < I->LoopRect.left) { in SceneLoopRelease()
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