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Searched refs:Looped (Results 1 – 25 of 374) sorted by relevance

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/dports/x11-fonts/google-fonts/fonts-88b06a0c39a81a8b6e5ecf7f1ba2ff9273d29167/ofl/notosansthailooped/
H A DMETADATA.pb1 name: "Noto Sans Thai Looped"
7 name: "Noto Sans Thai Looped"
12 full_name: "Noto Sans Thai Looped Thin"
16 name: "Noto Sans Thai Looped"
25 name: "Noto Sans Thai Looped"
34 name: "Noto Sans Thai Looped"
43 name: "Noto Sans Thai Looped"
52 name: "Noto Sans Thai Looped"
61 name: "Noto Sans Thai Looped"
70 name: "Noto Sans Thai Looped"
[all …]
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/OldCode/
H A DSoundManager.cs.old39 internal bool Looped;
156 if (SoundSources[i].Looped) {
167 } else if (!SoundSources[i].Looped) {
300 Al.alSourcei(j, Al.AL_LOOPING, SoundSources[i].Looped ? Al.AL_TRUE : Al.AL_FALSE);
307 if (SoundSources[i].Looped) {
318 } else if (!SoundSources[i].Looped) {
434 …PlaySound(ref SoundSourceIndex, true, SoundBufferIndex, null, -1, Position, Important, Looped, 1.0…
438 PlaySound(ref a, false, SoundBufferIndex, null, -1, Position, Important, Looped, 1.0, 1.0);
442 … PlaySound(ref a, false, SoundBufferIndex, Train, CarIndex, Position, Important, Looped, 1.0, 1.0);
449 …PlaySound(ref a, false, SoundBufferIndex, Train, CarIndex, Position, Important, Looped, Pitch, Gai…
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/dports/games/openbve/OpenBVE-1.8.2.1/source/Plugins/Route.Mechanik/Structures/
H A DSoundEvent.cs35 internal readonly bool Looped; field in MechanikRouteParser.SoundEvent
47 Looped = looped; in SoundEvent()
/dports/games/openbve/OpenBVE-1.8.2.1/source/SoundManager/
H A DSounds.SoundSource.cs27 public bool Looped; field in SoundManager.SoundSource
52 Looped = looped; in SoundSource()
87 Looped = looped; in SoundSource()
/dports/games/openbve/OpenBVE-1.8.2.1/source/RouteViewer/Audio/
H A DSounds.Update.cs85 if (!Sources[i].Looped) { in UpdateLinearModel()
149 if (!Sources[i].Looped) { in UpdateLinearModel()
181 AL.Source(Sources[i].OpenAlSourceName, ALSourceb.Looping, Sources[i].Looped); in UpdateLinearModel()
185 if (!Sources[i].Looped) { in UpdateLinearModel()
329 if (!Sources[i].Looped) { in UpdateInverseModel()
398 if (!Sources[i].Looped) { in UpdateInverseModel()
475 if (!source.Looped) { in UpdateInverseModel()
518 AL.Source(source.OpenAlSourceName, ALSourceb.Looping, source.Looped); in UpdateInverseModel()
/dports/games/openbve/OpenBVE-1.8.2.1/source/TrainEditor2/Audio/
H A DSoundApi.Update.cs77 if (!Sources[i].Looped) in UpdateInverseModel()
141 if (!Sources[i].Looped) in UpdateInverseModel()
243 if (!source.Looped) in UpdateInverseModel()
282 AL.Source(source.OpenAlSourceName, ALSourceb.Looping, source.Looped); in UpdateInverseModel()
/dports/games/astromenace/astromenace-1.4.1/src/core/audio/
H A Dmusic.cpp72 bool Looped{false}; member
125 MusicMap[Name].Looped = Loop; in vw_PlayMusic()
146 vw_UpdateStreamBuffer(Stream, Source, Looped, LoopPart); in Update()
H A Dbuffer.cpp308 void vw_UpdateStreamBuffer(sStreamBuffer *StreamBuffer, ALuint Source, bool &Looped, std::string &L… in vw_UpdateStreamBuffer() argument
329 if (Looped) { in vw_UpdateStreamBuffer()
338 Looped = true; // "loop" part always looped in vw_UpdateStreamBuffer()
H A Dbuffer.h49 void vw_UpdateStreamBuffer(sStreamBuffer *StreamBuffer, ALuint Source, bool &Looped, std::string &L…
/dports/games/openbve/OpenBVE-1.8.2.1/source/OpenBVE/Audio/
H A DSounds.Update.cs86 if (!Sources[i].Looped) { in UpdateLinearModel()
157 if (!Sources[i].Looped) { in UpdateLinearModel()
189 AL.Source(Sources[i].OpenAlSourceName, ALSourceb.Looping, Sources[i].Looped); in UpdateLinearModel()
193 if (!Sources[i].Looped) { in UpdateLinearModel()
339 if (!Sources[i].Looped) { in UpdateInverseModel()
412 if (!Sources[i].Looped) { in UpdateInverseModel()
491 if (!source.Looped) { in UpdateInverseModel()
539 AL.Source(source.OpenAlSourceName, ALSourceb.Looping, source.Looped); in UpdateInverseModel()
/dports/net-mgmt/py-napalm/napalm-3.3.1/test/iosxr/iosxr/mock_data/
H A D_Get__Operational__RIB__VRFTable__VRF__Naming__VRFName_default__VRFName___Naming__AFTable__AF__Naming__AFName_IPv4__AFName___Naming__SAFTable__SAF__Na.rpc1 …4>9732</Flags64><Flags>9732</Flags><PrivateFlags>0</PrivateFlags><Looped>false</Looped><NextHopTab…
/dports/emulators/anese/ANESE-0.9.1/roms/tests/apu/apu_test/source/
H A D7-dmc_basics.s113 set_test 14,"Looped sample shouldn't ever set IRQ flag"
146 set_test 17,"Looped sample should reload length from $4013 each time it reaches end"
/dports/editors/libreoffice/libreoffice-7.2.6.2/starmath/inc/mathml/
H A Dmathmlattr.hxx70 Looped, enumerator
/dports/editors/libreoffice6/libreoffice-6.4.7.2/starmath/source/
H A Dmathmlattr.hxx70 Looped, enumerator
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Graphics/
H A DDrawableEvents.h52 URHO3D_PARAM(P_LOOPED, Looped); // Bool in URHO3D_EVENT()
/dports/math/e-antic/Catch2-ff349a5/docs/
H A Dlimitations.md18 TEST_CASE( "Looped section" ) {
20 SECTION(std::string("Looped section ") + i) {
30 TEST_CASE( "Looped section" ) {
32 DYNAMIC_SECTION( "Looped section " << i) {
/dports/math/e-antic/e-antic-1.0.0-rc.13/libeantic/test/external/catch2/docs/
H A Dlimitations.md18 TEST_CASE( "Looped section" ) {
20 SECTION(std::string("Looped section ") + i) {
30 TEST_CASE( "Looped section" ) {
32 DYNAMIC_SECTION( "Looped section " << i) {
/dports/www/restbed/restbed-4.8/dependency/catch/docs/
H A Dlimitations.md18 TEST_CASE( "Looped section" ) {
20 SECTION(std::string("Looped section ") + i) {
30 TEST_CASE( "Looped section" ) {
32 DYNAMIC_SECTION( "Looped section " << i) {
/dports/emulators/citra/citra-ac98458e0/externals/catch/docs/
H A Dlimitations.md18 TEST_CASE( "Looped section" ) {
20 SECTION(std::string("Looped section ") + i) {
30 TEST_CASE( "Looped section" ) {
32 DYNAMIC_SECTION( "Looped section " << i) {
/dports/emulators/citra-qt5/citra-ac98458e0/externals/catch/docs/
H A Dlimitations.md18 TEST_CASE( "Looped section" ) {
20 SECTION(std::string("Looped section ") + i) {
30 TEST_CASE( "Looped section" ) {
32 DYNAMIC_SECTION( "Looped section " << i) {
/dports/devel/catch/Catch2-2.13.7/docs/
H A Dlimitations.md18 TEST_CASE( "Looped section" ) {
20 SECTION(std::string("Looped section ") + i) {
30 TEST_CASE( "Looped section" ) {
32 DYNAMIC_SECTION( "Looped section " << i) {
/dports/games/avp/avp-20170505/src/avp/win95/
H A Dpldghost.c539 ghostData->HModelController.Looped=0; in CreateNetGhost()
1754 ghostData->HModelController.Looped=1; in UpdatePlayerGhostAnimSequence()
1806 ghostData->HModelController.Looped=1; in UpdatePlayerGhostAnimSequence()
2470 ghostData->HModelController.Looped=1; in SetPlayerGhostAnimationSequence()
2550 ghostData->HModelController.Looped=1; in SetPlayerGhostAnimationSequence()
2563 ghostData->HModelController.Looped=1; in SetPlayerGhostAnimationSequence()
2681 ghostData->HModelController.Looped=0; in SetPlayerGhostAnimationSequence()
2688 ghostData->HModelController.Looped=0; in SetPlayerGhostAnimationSequence()
2797 ghostData->HModelController.Looped=0; in SetPlayerGhostAnimationSequence()
2803 ghostData->HModelController.Looped=0; in SetPlayerGhostAnimationSequence()
[all …]
/dports/audio/rezound/rezound-0.13.1beta/share/
H A Dmenu.dat26 … "Play All Looped", "Play Selection Once", "Play From Selection Start to End", "Play From Left Edg…
/dports/devel/p5-CPAN-Reporter-Smoker/CPAN-Reporter-Smoker-0.29/t/
H A Dsmoke-restart.t50 ok( $rc > 1, "Looped more than once due to restart delay" );
/dports/games/avp/avp-20170505/src/avp/
H A Dhmodel.c546 controller->Looped=0;
1989 controller->Looped=1;
2033 controller->Looped=1;
2035 controller->Looped=0;
2103 if (dcon->Looped) {
3122 controller->Looped=1;
3156 controller->Looped=1;
4463 controller->Looped=1;
4832 unsigned int Looped:1; member
4927 COPYELEMENT_LOAD(Looped)
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