/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/ |
H A D | LuaScript.cpp | 83 LuaScript::LuaScript(Context* context) : in LuaScript() function in Urho3D::LuaScript 97 lua_atpanic(luaState_, &LuaScript::AtPanic); in LuaScript() 145 LuaScript::~LuaScript() in ~LuaScript() 213 void LuaScript::RemoveAllEventHandlers() in RemoveAllEventHandlers() 334 void LuaScript::RegisterLoader() in RegisterLoader() 347 int LuaScript::AtPanic(lua_State* L) in AtPanic() 355 int LuaScript::Loader(lua_State* L) in Loader() 363 LuaScript* lua = ::GetContext(L)->GetSubsystem<LuaScript>(); in Loader() 384 void LuaScript::ReplacePrint() in ReplacePrint() 388 {"print", &LuaScript::Print}, in ReplacePrint() [all …]
|
H A D | LuaScript.h | 41 class URHO3D_API LuaScript : public Object, public LuaScriptEventListener 43 URHO3D_OBJECT(LuaScript, Object); 47 LuaScript(Context* context); 49 ~LuaScript();
|
H A D | LuaScriptInstance.h | 35 class LuaScript; variable 169 LuaScript* luaScript_;
|
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/lua/ |
H A D | lua_script.cpp | 48 bool LuaScript::disableSandbox = false; 49 bool LuaScript::debugModeEnabled = false; 51 LuaScript::LuaScript() { in LuaScript() function in Shared::Lua::LuaScript 121 void LuaScript::DumpGlobals() 212 void LuaScript::saveGame(XmlNode *rootNode) { 517 LuaScript::~LuaScript() { 576 void LuaScript::setSandboxCode(string code) { 580 int LuaScript::runCode(string code) { 587 void LuaScript::beginCall(string functionName) { 611 void LuaScript::endCall() { [all …]
|
/dports/editors/texworks/texworks-release-0.6.2/plugins-src/TWLuaPlugin/ |
H A D | TWLuaPlugin.cpp | 48 return new LuaScript(this, fileName); in newScript() 56 bool LuaScript::execute(TWScriptAPI *tw) const in Q_EXPORT_PLUGIN2() 65 if (!LuaScript::pushQObject(L, tw, false)) { in Q_EXPORT_PLUGIN2() 168 LuaScript::pushVariant(L, *iList); in pushVariant() 178 LuaScript::pushVariant(L, iHash.value()); in pushVariant() 188 LuaScript::pushVariant(L, iMap.value()); in pushVariant() 209 int LuaScript::getProperty(lua_State * L) in getProperty() 241 return LuaScript::pushVariant(L, result); in getProperty() 251 int LuaScript::callMethod(lua_State * L) in callMethod() 270 return LuaScript::pushVariant(L, result); in callMethod() [all …]
|
H A D | TWLuaPlugin.h | 86 class LuaScript : public TWScript 97 …LuaScript(TWLuaPlugin* lua, const QString& fileName) : TWScript(lua, fileName), m_LuaPlugin(lua) {… in Q_INTERFACES()
|
/dports/games/glest/glest_source_3.2.2/source/shared_lib/sources/lua/ |
H A D | lua_script.cpp | 29 LuaScript::LuaScript(){ in LuaScript() function in Shared::Lua::LuaScript 41 LuaScript::~LuaScript(){ in ~LuaScript() 45 void LuaScript::loadCode(const string &code, const string &name){ in loadCode() 58 void LuaScript::beginCall(const string& functionName){ in beginCall() 63 void LuaScript::endCall(){ in endCall() 67 void LuaScript::registerFunction(LuaFunction luaFunction, const string &functionName){ in registerFunction() 72 string LuaScript::errorToString(int errorCode){ in errorToString()
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/ |
H A D | LuaScriptLuaAPI.pkg | 1 $pfile "LuaScript/Coroutine.pkg" 2 $pfile "LuaScript/LuaScript.pkg" 3 $pfile "LuaScript/LuaScriptInstance.pkg"
|
/dports/multimedia/aegisub/aegisub-3.2.2/src/ |
H A D | auto4_lua.cpp | 349 class LuaScript final : public Script { class 368 LuaScript(agi::fs::path const& filename); 369 ~LuaScript() { Destroy(); } in ~LuaScript() 390 LuaScript::LuaScript(agi::fs::path const& filename) in LuaScript() function in __anonf85073780111::LuaScript 396 void LuaScript::Create() in Create() 505 void LuaScript::Destroy() in Destroy() 550 LuaScript* LuaScript::GetScriptObject(lua_State *L) in GetScriptObject() 555 return (LuaScript*)ptr; in GetScriptObject() 559 int LuaScript::LuaInclude(lua_State *L) in LuaInclude() 561 const LuaScript *s = GetScriptObject(L); in LuaInclude() [all …]
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Tools/Urho3DPlayer/ |
H A D | Urho3DPlayer.cpp | 184 context_->RegisterSubsystem(new LuaScript(context_)); in Start() 204 LuaScript* luaScript = new LuaScript(context_); in Start() 241 LuaScript* luaScript = GetSubsystem<LuaScript>(); in Stop()
|
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/lua/ |
H A D | lua_script.h | 34 class LuaScript{ 40 LuaScript(); 41 ~LuaScript();
|
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/ |
H A D | LuaScript.cs | 26 public object Create(ActorInitializer init) { return new LuaScript(this); } in Create() 29 public class LuaScript : ITick, IWorldLoaded, INotifyActorDisposing class 35 public LuaScript(LuaScriptInfo info) in LuaScript() method in OpenRA.Mods.Common.Scripting.LuaScript
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/ |
H A D | lua-script.h | 42 class LuaScript { 44 LuaScript(); 45 ~LuaScript();
|
H A D | lua-script.cpp | 106 LuaScript::LuaScript() { in LuaScript() function in HDB::LuaScript 125 LuaScript::~LuaScript() { in ~LuaScript() 133 void LuaScript::init() { in init() 142 bool LuaScript::loadLua(const char *name) { in loadLua() 214 void LuaScript::purgeGlobals() { in purgeGlobals() 1886 void LuaScript::pushInt(int value) { in pushInt() 1892 void LuaScript::pushString(char *string) { in pushString() 1898 void LuaScript::pushFunction(char *func) { in pushFunction() 1909 void LuaScript::call(int args, int returns) { in call() 2055 void LuaScript::stripComments(char *chunk) { in stripComments() [all …]
|
/dports/games/scummvm/scummvm-2.5.1/engines/hdb/ |
H A D | lua-script.h | 42 class LuaScript { 44 LuaScript(); 45 ~LuaScript();
|
H A D | lua-script.cpp | 106 LuaScript::LuaScript() { in LuaScript() function in HDB::LuaScript 125 LuaScript::~LuaScript() { in ~LuaScript() 133 void LuaScript::init() { in init() 142 bool LuaScript::loadLua(const char *name) { in loadLua() 214 void LuaScript::purgeGlobals() { in purgeGlobals() 1888 void LuaScript::pushInt(int value) { in pushInt() 1894 void LuaScript::pushString(char *string) { in pushString() 1900 void LuaScript::pushFunction(char *func) { in pushFunction() 1911 void LuaScript::call(int args, int returns) { in call() 2057 void LuaScript::stripComments(char *chunk) { in stripComments() [all …]
|
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/lua/ |
H A D | lua_script.h | 40 class LuaScript { 55 LuaScript(); 56 ~LuaScript();
|
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/LuaScript/ |
H A D | LuaScript.pkg | 1 $#include "LuaScript/LuaScript.h" 32 static LuaScript* GetLuaScript(lua_State* L) 34 return GetContext(L)->GetSubsystem<LuaScript>();
|
/dports/games/glest/glest_source_3.2.2/source/glest_game/game/ |
H A D | script_manager.h | 27 using Shared::Lua::LuaScript; 78 LuaScript luaScript;
|
/dports/databases/redis_exporter/redis_exporter-1.33.0/exporter/ |
H A D | lua.go | 13 kv, err := redis.StringMap(doRedisCmd(c, "EVAL", e.options.LuaScript, 0, 0))
|
/dports/games/openra/OpenRA-release-20200503/mods/ts/maps/fields-of-green/ |
H A D | rules.yaml | 9 LuaScript:
|
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi04a/ |
H A D | rules.yaml | 2 LuaScript:
|
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi04b/ |
H A D | rules.yaml | 2 LuaScript:
|
/dports/games/openra/OpenRA-release-20200503/mods/ts/maps/sunstroke/ |
H A D | rules.yaml | 18 LuaScript:
|
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod04b/ |
H A D | rules.yaml | 2 LuaScript:
|