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Searched refs:LuaScript (Results 1 – 25 of 155) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/
H A DLuaScript.cpp83 LuaScript::LuaScript(Context* context) : in LuaScript() function in Urho3D::LuaScript
97 lua_atpanic(luaState_, &LuaScript::AtPanic); in LuaScript()
145 LuaScript::~LuaScript() in ~LuaScript()
213 void LuaScript::RemoveAllEventHandlers() in RemoveAllEventHandlers()
334 void LuaScript::RegisterLoader() in RegisterLoader()
347 int LuaScript::AtPanic(lua_State* L) in AtPanic()
355 int LuaScript::Loader(lua_State* L) in Loader()
363 LuaScript* lua = ::GetContext(L)->GetSubsystem<LuaScript>(); in Loader()
384 void LuaScript::ReplacePrint() in ReplacePrint()
388 {"print", &LuaScript::Print}, in ReplacePrint()
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H A DLuaScript.h41 class URHO3D_API LuaScript : public Object, public LuaScriptEventListener
43 URHO3D_OBJECT(LuaScript, Object);
47 LuaScript(Context* context);
49 ~LuaScript();
H A DLuaScriptInstance.h35 class LuaScript; variable
169 LuaScript* luaScript_;
/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/sources/lua/
H A Dlua_script.cpp48 bool LuaScript::disableSandbox = false;
49 bool LuaScript::debugModeEnabled = false;
51 LuaScript::LuaScript() { in LuaScript() function in Shared::Lua::LuaScript
121 void LuaScript::DumpGlobals()
212 void LuaScript::saveGame(XmlNode *rootNode) {
517 LuaScript::~LuaScript() {
576 void LuaScript::setSandboxCode(string code) {
580 int LuaScript::runCode(string code) {
587 void LuaScript::beginCall(string functionName) {
611 void LuaScript::endCall() {
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/dports/editors/texworks/texworks-release-0.6.2/plugins-src/TWLuaPlugin/
H A DTWLuaPlugin.cpp48 return new LuaScript(this, fileName); in newScript()
56 bool LuaScript::execute(TWScriptAPI *tw) const in Q_EXPORT_PLUGIN2()
65 if (!LuaScript::pushQObject(L, tw, false)) { in Q_EXPORT_PLUGIN2()
168 LuaScript::pushVariant(L, *iList); in pushVariant()
178 LuaScript::pushVariant(L, iHash.value()); in pushVariant()
188 LuaScript::pushVariant(L, iMap.value()); in pushVariant()
209 int LuaScript::getProperty(lua_State * L) in getProperty()
241 return LuaScript::pushVariant(L, result); in getProperty()
251 int LuaScript::callMethod(lua_State * L) in callMethod()
270 return LuaScript::pushVariant(L, result); in callMethod()
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H A DTWLuaPlugin.h86 class LuaScript : public TWScript
97LuaScript(TWLuaPlugin* lua, const QString& fileName) : TWScript(lua, fileName), m_LuaPlugin(lua) {… in Q_INTERFACES()
/dports/games/glest/glest_source_3.2.2/source/shared_lib/sources/lua/
H A Dlua_script.cpp29 LuaScript::LuaScript(){ in LuaScript() function in Shared::Lua::LuaScript
41 LuaScript::~LuaScript(){ in ~LuaScript()
45 void LuaScript::loadCode(const string &code, const string &name){ in loadCode()
58 void LuaScript::beginCall(const string& functionName){ in beginCall()
63 void LuaScript::endCall(){ in endCall()
67 void LuaScript::registerFunction(LuaFunction luaFunction, const string &functionName){ in registerFunction()
72 string LuaScript::errorToString(int errorCode){ in errorToString()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/
H A DLuaScriptLuaAPI.pkg1 $pfile "LuaScript/Coroutine.pkg"
2 $pfile "LuaScript/LuaScript.pkg"
3 $pfile "LuaScript/LuaScriptInstance.pkg"
/dports/multimedia/aegisub/aegisub-3.2.2/src/
H A Dauto4_lua.cpp349 class LuaScript final : public Script { class
368 LuaScript(agi::fs::path const& filename);
369 ~LuaScript() { Destroy(); } in ~LuaScript()
390 LuaScript::LuaScript(agi::fs::path const& filename) in LuaScript() function in __anonf85073780111::LuaScript
396 void LuaScript::Create() in Create()
505 void LuaScript::Destroy() in Destroy()
550 LuaScript* LuaScript::GetScriptObject(lua_State *L) in GetScriptObject()
555 return (LuaScript*)ptr; in GetScriptObject()
559 int LuaScript::LuaInclude(lua_State *L) in LuaInclude()
561 const LuaScript *s = GetScriptObject(L); in LuaInclude()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/Tools/Urho3DPlayer/
H A DUrho3DPlayer.cpp184 context_->RegisterSubsystem(new LuaScript(context_)); in Start()
204 LuaScript* luaScript = new LuaScript(context_); in Start()
241 LuaScript* luaScript = GetSubsystem<LuaScript>(); in Stop()
/dports/games/glest/glest_source_3.2.2/source/shared_lib/include/lua/
H A Dlua_script.h34 class LuaScript{
40 LuaScript();
41 ~LuaScript();
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/Scripting/
H A DLuaScript.cs26 public object Create(ActorInitializer init) { return new LuaScript(this); } in Create()
29 public class LuaScript : ITick, IWorldLoaded, INotifyActorDisposing class
35 public LuaScript(LuaScriptInfo info) in LuaScript() method in OpenRA.Mods.Common.Scripting.LuaScript
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hdb/
H A Dlua-script.h42 class LuaScript {
44 LuaScript();
45 ~LuaScript();
H A Dlua-script.cpp106 LuaScript::LuaScript() { in LuaScript() function in HDB::LuaScript
125 LuaScript::~LuaScript() { in ~LuaScript()
133 void LuaScript::init() { in init()
142 bool LuaScript::loadLua(const char *name) { in loadLua()
214 void LuaScript::purgeGlobals() { in purgeGlobals()
1886 void LuaScript::pushInt(int value) { in pushInt()
1892 void LuaScript::pushString(char *string) { in pushString()
1898 void LuaScript::pushFunction(char *func) { in pushFunction()
1909 void LuaScript::call(int args, int returns) { in call()
2055 void LuaScript::stripComments(char *chunk) { in stripComments()
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/dports/games/scummvm/scummvm-2.5.1/engines/hdb/
H A Dlua-script.h42 class LuaScript {
44 LuaScript();
45 ~LuaScript();
H A Dlua-script.cpp106 LuaScript::LuaScript() { in LuaScript() function in HDB::LuaScript
125 LuaScript::~LuaScript() { in ~LuaScript()
133 void LuaScript::init() { in init()
142 bool LuaScript::loadLua(const char *name) { in loadLua()
214 void LuaScript::purgeGlobals() { in purgeGlobals()
1888 void LuaScript::pushInt(int value) { in pushInt()
1894 void LuaScript::pushString(char *string) { in pushString()
1900 void LuaScript::pushFunction(char *func) { in pushFunction()
1911 void LuaScript::call(int args, int returns) { in call()
2057 void LuaScript::stripComments(char *chunk) { in stripComments()
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/dports/games/megaglest/megaglest-source-3.13.0/source/shared_lib/include/lua/
H A Dlua_script.h40 class LuaScript {
55 LuaScript();
56 ~LuaScript();
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/LuaScript/
H A DLuaScript.pkg1 $#include "LuaScript/LuaScript.h"
32 static LuaScript* GetLuaScript(lua_State* L)
34 return GetContext(L)->GetSubsystem<LuaScript>();
/dports/games/glest/glest_source_3.2.2/source/glest_game/game/
H A Dscript_manager.h27 using Shared::Lua::LuaScript;
78 LuaScript luaScript;
/dports/databases/redis_exporter/redis_exporter-1.33.0/exporter/
H A Dlua.go13 kv, err := redis.StringMap(doRedisCmd(c, "EVAL", e.options.LuaScript, 0, 0))
/dports/games/openra/OpenRA-release-20200503/mods/ts/maps/fields-of-green/
H A Drules.yaml9 LuaScript:
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi04a/
H A Drules.yaml2 LuaScript:
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/gdi04b/
H A Drules.yaml2 LuaScript:
/dports/games/openra/OpenRA-release-20200503/mods/ts/maps/sunstroke/
H A Drules.yaml18 LuaScript:
/dports/games/openra/OpenRA-release-20200503/mods/cnc/maps/nod04b/
H A Drules.yaml2 LuaScript:

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