Searched refs:Lua_Camera_Path_Angles (Results 1 – 1 of 1) sorted by relevance
202 typedef L_Class<Lua_Camera_Path_Angles_Name> Lua_Camera_Path_Angles; typedef209 int camera_index = Lua_Camera_Path_Angles::Index(L, 1); in Lua_Camera_Path_Angles_New()279 Lua_Camera_Path_Angles::Push(L, Lua_Camera::Index(L, 1)); in Lua_Get_Path_Angles()2688 Lua_Camera_Path_Angles::Register(L, Lua_Camera_Path_Angles_Get); in Lua_Player_register()