Searched refs:Lua_Overlay (Results 1 – 1 of 1) sorted by relevance
/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/ |
H A D | lua_player.cpp | 421 typedef PlayerSubtable<Lua_Overlay_Name> Lua_Overlay; typedef 425 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Clear() 426 int index = Lua_Overlay::Index(L, 1); in Lua_Overlay_Clear() 435 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Fill_Icon() 450 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Set_Icon() 457 SetScriptHUDIcon(player, Lua_Overlay::Index(L, 1), 0, 0); in Lua_Overlay_Set_Icon() 465 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Set_Text() 470 SetScriptHUDText(player, Lua_Overlay::Index(L, 1), text); in Lua_Overlay_Set_Text() 477 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Set_Text_Color() 502 Lua_Overlay::Push(L, player_index, index); in Lua_Overlays_Get() [all …]
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