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Searched refs:Lua_Overlay (Results 1 – 1 of 1) sorted by relevance

/dports/games/alephone/alephone-release-20190331/Source_Files/Lua/
H A Dlua_player.cpp421 typedef PlayerSubtable<Lua_Overlay_Name> Lua_Overlay; typedef
425 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Clear()
426 int index = Lua_Overlay::Index(L, 1); in Lua_Overlay_Clear()
435 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Fill_Icon()
450 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Set_Icon()
457 SetScriptHUDIcon(player, Lua_Overlay::Index(L, 1), 0, 0); in Lua_Overlay_Set_Icon()
465 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Set_Text()
470 SetScriptHUDText(player, Lua_Overlay::Index(L, 1), text); in Lua_Overlay_Set_Text()
477 int player = Lua_Overlay::PlayerIndex(L, 1); in Lua_Overlay_Set_Text_Color()
502 Lua_Overlay::Push(L, player_index, index); in Lua_Overlays_Get()
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