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Searched refs:M0Color (Results 1 – 3 of 3) sorted by relevance

/dports/games/libretro-stella2014/stella2014-libretro-64f9364/stella/src/emucore/
H A DTIATables.hxx41 M0Color = 4, // Color index for Missle 0 enumerator
H A DTIA.cxx105 myColor[M0Color] = myColor[M1Color] = myColor[BLColor] = myColor[HBLANKColor] = 0; in reset()
179 myFixedColor[M0Color] = 0x38; in frameReset()
192 myFixedColor[M0Color] = 0x68; in frameReset()
584 myColor[M0Color] |= 0x01; in startFrame()
594 myColor[M0Color] &= 0xfe; in startFrame()
820 color = M0Color; in toggleFixedColors()
845 color = M0Color; in toggleFixedColors()
1501 myColor[P0Color] = myColor[M0Color] = color; in poke()
/dports/emulators/stella/stella-6.6/src/emucore/tia/
H A DTIAConstants.hxx55 M0Color = 4, // Color index for Missle 0 enumerator