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Searched refs:M32_BITS_MASK (Results 1 – 7 of 7) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/build/include/
H A Dm32script.h215 #define M32_BITS_MASK (0x0000ffff-(MAXGAMEVARS-1)) macro
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dm32def.cpp1190 if ((aridx & M32_BITS_MASK) != M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
1222 if ((aridx & M32_BITS_MASK) == M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
1264 if ((aridx & M32_BITS_MASK) == M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
H A Dm32vars.cpp261 if ((id & M32_BITS_MASK) == M32_FLAG_CONSTANT) in Gv_GetVar()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dm32def.cpp1191 if ((aridx & M32_BITS_MASK) != M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
1223 if ((aridx & M32_BITS_MASK) == M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
1265 if ((aridx & M32_BITS_MASK) == M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
H A Dm32vars.cpp261 if ((id & M32_BITS_MASK) == M32_FLAG_CONSTANT) in Gv_GetVar()
/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dm32def.cpp1186 if ((aridx & M32_BITS_MASK) != M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
1218 if ((aridx & M32_BITS_MASK) == M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
1260 if ((aridx & M32_BITS_MASK) == M32_FLAG_CONSTANTINDEX) in C_GetNextVarType()
H A Dm32vars.cpp261 if ((id & M32_BITS_MASK) == M32_FLAG_CONSTANT) in Gv_GetVarX()