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Searched refs:MAIN_MENU (Results 1 – 25 of 131) sorted by relevance

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/dports/games/memonix/MemonixSourceCode/src/
H A Dloop_proc.cpp32 status GameStatus = MAIN_MENU;
69 case MAIN_MENU: in Loop_Proc()
173 case MAIN_MENU: in Loop_Proc()
174 SetMenu(MAIN_MENU); in Loop_Proc()
H A Dmenu.cpp79 case MAIN_MENU: in SetMenu()
80 GameStatus = MAIN_MENU; in SetMenu()
599 ComBuffer = MAIN_MENU; in Credits()
850 ComBuffer = MAIN_MENU; in TopScores()
890 ComBuffer = MAIN_MENU; in SetupProc()
915 ComBuffer = MAIN_MENU; in SetupProc()
H A Dmemonix.h34 MAIN_MENU = 1, enumerator
/dports/net-mgmt/ap-utils/ap-utils-1.4.1/src/
H A Dap-config.c54 {"..", MAIN_MENU, NULL, 0}, in config_menu()
64 {"..", MAIN_MENU, NULL, 0}, in config_menu()
90 {"..", MAIN_MENU, NULL, 0}, in command_menu()
95 {"..", MAIN_MENU, NULL, 0}, in command_menu()
122 {"..", MAIN_MENU, NULL, 0}, in stat_menu()
130 {"..", MAIN_MENU, NULL, 0}, in stat_menu()
/dports/x11-wm/openbox/openbox-3.6/tools/gnome-panel-control/
H A Dgnome-panel-control.c9 MAIN_MENU, enumerator
24 a = MAIN_MENU; in main()
60 case MAIN_MENU: in main()
/dports/games/duel/duel/src/
H A DRunFreebooter.cpp29 #define MAIN_MENU 0 macro
89 currentScreen_i = MAIN_MENU; in RunFreebooter()
98 if(currentScreen_i == MAIN_MENU) quit_b = MainMenu(); in RunFreebooter()
105 if(Demo() == false) currentScreen_i = MAIN_MENU; in RunFreebooter()
132 currentScreen_i = MAIN_MENU; // victory!! in RunFreebooter()
139 if(((levelWin_b == false) && (currentScreen_i == MAIN_MENU)) || (player.lives_i < 0)) in RunFreebooter()
145 currentScreen_i = MAIN_MENU; in RunFreebooter()
250 currentScreen_i = MAIN_MENU; in HighScores()
595 currentScreen_i = MAIN_MENU; in GameMenu()
749 currentScreen_i = MAIN_MENU; in Fly()
/dports/games/eureka/eureka-1.27b-source/src/
H A Dmain.rc7 #define MAIN_MENU 100
13 MAIN_MENU MENU DISCARDABLE menu
/dports/games/edge/Edge-1.35-source/src/
H A Dw32_res.rc5 #define MAIN_MENU 100
10 MAIN_MENU MENU DISCARDABLE menu
/dports/net-mgmt/ap-utils/ap-utils-1.4.1/ap-gl/
H A Dap-gl.c55 {"..", MAIN_MENU, NULL, 0}, in config_menu()
73 {"..", MAIN_MENU, NULL, 0}, in command_menu()
89 {"..", MAIN_MENU, NULL, 0}, in stat_menu()
/dports/games/astromenace/astromenace-1.4.1/src/
H A Dcommand.cpp61 SetMenu(eMenuStatus::MAIN_MENU); in Proceed()
138 InitMenu(eMenuStatus::MAIN_MENU); in Proceed()
H A Denum.h43 MAIN_MENU, // main menu enumerator
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/neverhood/
H A Dmenumodule.cpp38 MAIN_MENU = 0, enumerator
85 createScene(MAIN_MENU, -1); in MenuModule()
114 case MAIN_MENU: in createScene()
143 case MAIN_MENU: in updateScene()
170 createScene(MAIN_MENU, -1); in updateScene()
176 createScene(MAIN_MENU, -1); in updateScene()
182 createScene(MAIN_MENU, -1); in updateScene()
238 createScene(MAIN_MENU, -1); in handleLoadGameMenuAction()
260 createScene(MAIN_MENU, -1); in handleSaveGameMenuAction()
262 createScene(MAIN_MENU, -1); in handleSaveGameMenuAction()
[all …]
/dports/games/scummvm/scummvm-2.5.1/engines/neverhood/
H A Dmenumodule.cpp38 MAIN_MENU = 0, enumerator
85 createScene(MAIN_MENU, -1); in MenuModule()
114 case MAIN_MENU: in createScene()
145 case MAIN_MENU: in updateScene()
172 createScene(MAIN_MENU, -1); in updateScene()
178 createScene(MAIN_MENU, -1); in updateScene()
184 createScene(MAIN_MENU, -1); in updateScene()
240 createScene(MAIN_MENU, -1); in handleLoadGameMenuAction()
262 createScene(MAIN_MENU, -1); in handleSaveGameMenuAction()
264 createScene(MAIN_MENU, -1); in handleSaveGameMenuAction()
[all …]
/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/game/
H A Dgame_over.cpp390 res = fheroes2::GameMode::MAIN_MENU; in LocalCheckGameOver()
401 res = fheroes2::GameMode::MAIN_MENU; in LocalCheckGameOver()
442 res = fheroes2::GameMode::MAIN_MENU; in LocalCheckGameOver()
450 res = fheroes2::GameMode::MAIN_MENU; in LocalCheckGameOver()
H A Dgame_mainmenu.cpp68 fheroes2::GameMode result = fheroes2::GameMode::MAIN_MENU; in mainGameLoop()
72 case fheroes2::GameMode::MAIN_MENU: in mainGameLoop()
131 result = Game::SelectCampaignScenario( fheroes2::GameMode::MAIN_MENU, false ); in mainGameLoop()
306 return fheroes2::GameMode::MAIN_MENU; in MainMenu()
H A Dgame_scenarioinfo.cpp302 result = fheroes2::GameMode::MAIN_MENU; in ChooseNewMap()
394 …rld.LoadMapMP2( conf.MapsFile() ) ? fheroes2::GameMode::START_GAME : fheroes2::GameMode::MAIN_MENU; in LoadNewMap()
400 return fheroes2::GameMode::MAIN_MENU; in LoadNewMap()
406 return fheroes2::GameMode::MAIN_MENU; in LoadNewMap()
422 return fheroes2::GameMode::MAIN_MENU; in ScenarioInfo()
H A Dgame_newgame.cpp124 return fheroes2::GameMode::MAIN_MENU; in NewHotSeat()
157 return fheroes2::GameMode::MAIN_MENU; in CampaignSelection()
357 return fheroes2::GameMode::MAIN_MENU; in NewNetwork()
370 return fheroes2::GameMode::MAIN_MENU; in NewNetwork()
435 return fheroes2::GameMode::MAIN_MENU; in NewGame()
438 return fheroes2::GameMode::MAIN_MENU; in NewGame()
492 return fheroes2::GameMode::MAIN_MENU; in NewMulti()
H A Dgame_mode.h29 MAIN_MENU, enumerator
H A Dgame_loadgame.cpp187 return fheroes2::GameMode::MAIN_MENU; in LoadGame()
203 return fheroes2::GameMode::MAIN_MENU; in LoadGame()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/
H A Dtitle_screen.cpp98 MenuManager::instance().set_menu(MenuStorage::MAIN_MENU); in setup()
148 MenuManager::instance().set_menu(MenuStorage::MAIN_MENU); in update()
/dports/games/tecnoballz/tecnoballz-0.93.1/src/
H A Dsupervisor.cc67 return MAIN_MENU; in main_loop()
H A Dtecnoballz.cc84 current_phase = MAIN_MENU; in first_init()
127 case MAIN_MENU: in game_begin()
H A Dhandler_players.cc596 Uint32 phase = MAIN_MENU; in get_next_phase()
749 *next_phase = MAIN_MENU; in get_next_player()
/dports/games/supertux2/SuperTux-v0.6.3-Source/src/supertux/menu/
H A Dmenu_storage.hpp38 MAIN_MENU, enumerator
/dports/java/eclipse/eclipse.platform.releng.aggregator-R4_16/eclipse.platform.ui/bundles/org.eclipse.ui.workbench/Eclipse UI/org/eclipse/ui/menus/
H A DMenuUtil.java33 public static final String MAIN_MENU = "menu:org.eclipse.ui.main.menu"; //$NON-NLS-1$ field in MenuUtil

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