/dports/devel/godot2/godot-2.1.6-stable/scene/gui/ |
H A D | patch_9_frame.cpp | 43 …d(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN… in _notification() 67 …return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM… in get_minimum_size() 90 …OPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_RIGHT); in _bind_methods() 135 case MARGIN_RIGHT: in set_patch_margin() 180 margin[MARGIN_RIGHT] = 0; in Patch9Frame()
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/gui/ |
H A D | patch_9_frame.cpp | 43 …d(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN… in _notification() 67 …return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM… in get_minimum_size() 90 …OPERTY_HINT_RANGE, "0,16384,1"), _SCS("set_patch_margin"), _SCS("get_patch_margin"), MARGIN_RIGHT); in _bind_methods() 135 case MARGIN_RIGHT: in set_patch_margin() 180 margin[MARGIN_RIGHT] = 0; in Patch9Frame()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/plugins/ |
H A D | sample_player_editor_plugin.cpp | 111 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 230); in SamplePlayerEditor() 122 stop->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 200); in SamplePlayerEditor() 129 samples->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 5); in SamplePlayerEditor() 168 sample_player_editor->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END); in SamplePlayerEditorPlugin() 170 sample_player_editor->set_margin(MARGIN_RIGHT, 0); in SamplePlayerEditorPlugin()
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H A D | stream_editor_plugin.cpp | 72 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 40); in StreamEditor() 82 stop->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 10); in StreamEditor() 121 stream_editor->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END); in StreamEditorPlugin() 123 stream_editor->set_margin(MARGIN_RIGHT, 0); in StreamEditorPlugin()
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/dports/devel/godot2/godot-2.1.6-stable/editor/plugins/ |
H A D | sample_player_editor_plugin.cpp | 111 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 230); in SamplePlayerEditor() 122 stop->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 200); in SamplePlayerEditor() 129 samples->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 5); in SamplePlayerEditor() 168 sample_player_editor->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END); in SamplePlayerEditorPlugin() 170 sample_player_editor->set_margin(MARGIN_RIGHT, 0); in SamplePlayerEditorPlugin()
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H A D | stream_editor_plugin.cpp | 72 play->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 40); in StreamEditor() 82 stop->set_anchor_and_margin(MARGIN_RIGHT, Control::ANCHOR_END, 10); in StreamEditor() 121 stream_editor->set_anchor(MARGIN_RIGHT, Control::ANCHOR_END); in StreamEditorPlugin() 123 stream_editor->set_margin(MARGIN_RIGHT, 0); in StreamEditorPlugin()
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/dports/devel/godot/godot-3.2.3-stable/scene/gui/ |
H A D | nine_patch_rect.cpp | 48 …d(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN… in _notification() 54 …return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM… in get_minimum_size() 80 …n_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_RIGHT); in _bind_methods() 124 case MARGIN_RIGHT: in set_patch_margin() 189 margin[MARGIN_RIGHT] = 0; in NinePatchRect()
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H A D | button.cpp | 196 if (_internal_margin[MARGIN_RIGHT] > 0) { in _notification() 197 text_clip -= _internal_margin[MARGIN_RIGHT] + get_constant("hseparation"); in _notification() 200 …- icon_ofs - font->get_string_size(xl_text) - Point2(_internal_margin[MARGIN_RIGHT] - _internal_ma… in _notification() 218 if (_internal_margin[MARGIN_RIGHT] > 0) { in _notification() 219 …_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - font->get_string_size(xl_text).x - _internal_m… in _notification() 221 text_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - font->get_string_size(xl_text).x; in _notification()
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H A D | check_button.cpp | 66 _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); in _notification() 78 ofs.x = get_size().width - (tex_size.width + sb->get_margin(MARGIN_RIGHT)); in _notification() 93 _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); in CheckButton()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/gui/ |
H A D | nine_patch_rect.cpp | 48 …d(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN… in _notification() 54 …return Size2(margin[MARGIN_LEFT] + margin[MARGIN_RIGHT], margin[MARGIN_TOP] + margin[MARGIN_BOTTOM… in get_minimum_size() 80 …n_right", PROPERTY_HINT_RANGE, "0,16384,1"), "set_patch_margin", "get_patch_margin", MARGIN_RIGHT); in _bind_methods() 124 case MARGIN_RIGHT: in set_patch_margin() 189 margin[MARGIN_RIGHT] = 0; in NinePatchRect()
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H A D | button.cpp | 196 if (_internal_margin[MARGIN_RIGHT] > 0) { in _notification() 197 text_clip -= _internal_margin[MARGIN_RIGHT] + get_constant("hseparation"); in _notification() 200 …- icon_ofs - font->get_string_size(xl_text) - Point2(_internal_margin[MARGIN_RIGHT] - _internal_ma… in _notification() 218 if (_internal_margin[MARGIN_RIGHT] > 0) { in _notification() 219 …_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - font->get_string_size(xl_text).x - _internal_m… in _notification() 221 text_ofs.x = size.x - style->get_margin(MARGIN_RIGHT) - font->get_string_size(xl_text).x; in _notification()
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H A D | check_button.cpp | 66 _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); in _notification() 78 ofs.x = get_size().width - (tex_size.width + sb->get_margin(MARGIN_RIGHT)); in _notification() 93 _set_internal_margin(MARGIN_RIGHT, get_icon_size().width); in CheckButton()
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/2d/ |
H A D | camera_2d.cpp | 115 camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in get_camera_transform() 151 if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 152 camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[MARGIN_RIGHT]; in get_camera_transform() 188 if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 189 screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x; in get_camera_transform() 312 (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_TOP]) - camera_origin) / camera_scale, in _notification() 313 (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale, in _notification() 506 camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in align() 754 ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", MARGIN_RIGHT); in _bind_methods() 794 limit[MARGIN_RIGHT] = 10000000; in Camera2D() [all …]
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/dports/devel/godot/godot-3.2.3-stable/scene/2d/ |
H A D | camera_2d.cpp | 115 camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in get_camera_transform() 151 if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 152 camera_pos.x -= screen_rect.position.x + screen_rect.size.x - limit[MARGIN_RIGHT]; in get_camera_transform() 188 if (screen_rect.position.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 189 screen_rect.position.x = limit[MARGIN_RIGHT] - screen_rect.size.x; in get_camera_transform() 312 (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_TOP]) - camera_origin) / camera_scale, in _notification() 313 (Vector2(limit[MARGIN_RIGHT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale, in _notification() 506 camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in align() 754 ADD_PROPERTYI(PropertyInfo(Variant::INT, "limit_right"), "set_limit", "get_limit", MARGIN_RIGHT); in _bind_methods() 794 limit[MARGIN_RIGHT] = 10000000; in Camera2D() [all …]
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/dports/devel/godot2/godot-2.1.6-stable/scene/2d/ |
H A D | camera_2d.cpp | 86 …ra_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); in get_camera_transform() 91 camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in get_camera_transform() 140 if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 141 screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; in get_camera_transform() 155 if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 156 screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; in get_camera_transform() 393 camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in align() 588 …TYI(PropertyInfo(Variant::INT, "limit/right"), _SCS("set_limit"), _SCS("get_limit"), MARGIN_RIGHT); in _bind_methods() 602 … PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_drag_margin"), _SCS("get_drag_margin"), MARGIN_RIGHT); in _bind_methods() 616 limit[MARGIN_RIGHT] = 10000000; in Camera2D() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/2d/ |
H A D | camera_2d.cpp | 86 …ra_pos.x = MIN(camera_pos.x, (new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT])); in get_camera_transform() 91 camera_pos.x = new_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in get_camera_transform() 140 if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 141 screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; in get_camera_transform() 155 if (screen_rect.pos.x + screen_rect.size.x > limit[MARGIN_RIGHT]) in get_camera_transform() 156 screen_rect.pos.x = limit[MARGIN_RIGHT] - screen_rect.size.x; in get_camera_transform() 393 camera_pos.x = current_camera_pos.x + screen_size.x * 0.5 * drag_margin[MARGIN_RIGHT] * h_ofs; in align() 588 …TYI(PropertyInfo(Variant::INT, "limit/right"), _SCS("set_limit"), _SCS("get_limit"), MARGIN_RIGHT); in _bind_methods() 602 … PROPERTY_HINT_RANGE, "0,1,0.01"), _SCS("set_drag_margin"), _SCS("get_drag_margin"), MARGIN_RIGHT); in _bind_methods() 616 limit[MARGIN_RIGHT] = 10000000; in Camera2D() [all …]
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/dports/devel/godot/godot-3.2.3-stable/scene/resources/ |
H A D | style_box.cpp | 71 …return Size2(get_margin(MARGIN_LEFT) + get_margin(MARGIN_RIGHT), get_margin(MARGIN_TOP) + get_marg… in get_minimum_size() 108 …ght", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT); in _bind_methods() 183 …(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin… in get_draw_rect() 197 rect.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; in draw() 236 expand_margin[MARGIN_RIGHT] = p_right; in set_expand_margin_size_individual() 343 …rgin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT); in _bind_methods() 482 expand_margin[MARGIN_RIGHT] = p_right; in set_expand_margin_size_individual() 735 adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width); in draw() 812 -aa_border_width[MARGIN_RIGHT], -aa_border_width[MARGIN_BOTTOM]); in draw() 823 aa_fill_width[MARGIN_RIGHT], aa_fill_width[MARGIN_BOTTOM]); in draw() [all …]
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/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/ |
H A D | style_box.cpp | 71 …return Size2(get_margin(MARGIN_LEFT) + get_margin(MARGIN_RIGHT), get_margin(MARGIN_TOP) + get_marg… in get_minimum_size() 108 …ght", PROPERTY_HINT_RANGE, "-1,2048,1"), "set_default_margin", "get_default_margin", MARGIN_RIGHT); in _bind_methods() 183 …(expand_margin[MARGIN_LEFT], expand_margin[MARGIN_TOP], expand_margin[MARGIN_RIGHT], expand_margin… in get_draw_rect() 197 rect.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; in draw() 236 expand_margin[MARGIN_RIGHT] = p_right; in set_expand_margin_size_individual() 343 …rgin_right", PROPERTY_HINT_RANGE, "0,2048,1"), "set_margin_size", "get_margin_size", MARGIN_RIGHT); in _bind_methods() 482 expand_margin[MARGIN_RIGHT] = p_right; in set_expand_margin_size_individual() 735 adapt_values(MARGIN_LEFT, MARGIN_RIGHT, adapted_border, border_width, width, width, width); in draw() 812 -aa_border_width[MARGIN_RIGHT], -aa_border_width[MARGIN_BOTTOM]); in draw() 823 aa_fill_width[MARGIN_RIGHT], aa_fill_width[MARGIN_BOTTOM]); in draw() [all …]
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/dports/devel/godot2-tools/godot-2.1.6-stable/scene/resources/ |
H A D | style_box.cpp | 57 …return Size2(get_margin(MARGIN_LEFT) + get_margin(MARGIN_RIGHT), get_margin(MARGIN_TOP) + get_marg… in get_minimum_size() 88 …TY_HINT_RANGE, "-1,2048,1"), _SCS("set_default_margin"), _SCS("get_default_margin"), MARGIN_RIGHT); in _bind_methods() 136 r.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; in draw() 138 …d(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN… in draw() 209 … PROPERTY_HINT_RANGE, "0,2048,1"), _SCS("set_margin_size"), _SCS("get_margin_size"), MARGIN_RIGHT); in _bind_methods() 213 …_RANGE, "0,2048,1"), _SCS("set_expand_margin_size"), _SCS("get_expand_margin_size"), MARGIN_RIGHT); in _bind_methods() 387 …_RANGE, "0,2048,1"), _SCS("set_expand_margin_size"), _SCS("get_expand_margin_size"), MARGIN_RIGHT); in _bind_methods() 405 …Point2i img_expand_size(imgsize.x - expand_margin[MARGIN_LEFT] - expand_margin[MARGIN_RIGHT], imgs… in test_mask() 406 …Point2i rect_expand_size(p_rect.size.x - expand_margin[MARGIN_LEFT] - expand_margin[MARGIN_RIGHT],… in test_mask() 424 else if ((p_point.x - (p_rect.pos.x + p_rect.size.x)) < expand_margin[MARGIN_RIGHT]) in test_mask()
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/dports/devel/godot2/godot-2.1.6-stable/scene/resources/ |
H A D | style_box.cpp | 57 …return Size2(get_margin(MARGIN_LEFT) + get_margin(MARGIN_RIGHT), get_margin(MARGIN_TOP) + get_marg… in get_minimum_size() 88 …TY_HINT_RANGE, "-1,2048,1"), _SCS("set_default_margin"), _SCS("get_default_margin"), MARGIN_RIGHT); in _bind_methods() 136 r.size.x += expand_margin[MARGIN_LEFT] + expand_margin[MARGIN_RIGHT]; in draw() 138 …d(), Vector2(margin[MARGIN_LEFT], margin[MARGIN_TOP]), Vector2(margin[MARGIN_RIGHT], margin[MARGIN… in draw() 209 … PROPERTY_HINT_RANGE, "0,2048,1"), _SCS("set_margin_size"), _SCS("get_margin_size"), MARGIN_RIGHT); in _bind_methods() 213 …_RANGE, "0,2048,1"), _SCS("set_expand_margin_size"), _SCS("get_expand_margin_size"), MARGIN_RIGHT); in _bind_methods() 387 …_RANGE, "0,2048,1"), _SCS("set_expand_margin_size"), _SCS("get_expand_margin_size"), MARGIN_RIGHT); in _bind_methods() 405 …Point2i img_expand_size(imgsize.x - expand_margin[MARGIN_LEFT] - expand_margin[MARGIN_RIGHT], imgs… in test_mask() 406 …Point2i rect_expand_size(p_rect.size.x - expand_margin[MARGIN_LEFT] - expand_margin[MARGIN_RIGHT],… in test_mask() 424 else if ((p_point.x - (p_rect.pos.x + p_rect.size.x)) < expand_margin[MARGIN_RIGHT]) in test_mask()
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/dports/devel/godot/godot-3.2.3-stable/editor/ |
H A D | editor_layouts_dialog.cpp | 114 makevb->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); in EditorLayoutsDialog() 121 layout_names->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); in EditorLayoutsDialog() 130 name->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); in EditorLayoutsDialog()
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/dports/devel/godot-tools/godot-3.2.3-stable/editor/ |
H A D | editor_layouts_dialog.cpp | 114 makevb->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); in EditorLayoutsDialog() 121 layout_names->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); in EditorLayoutsDialog() 130 name->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, -5); in EditorLayoutsDialog()
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/dports/multimedia/simplescreenrecorder/ssr-0.4.3/src/AV/Output/ |
H A D | SyncDiagram.cpp | 24 constexpr int SyncDiagram::CHANNEL_HEIGHT, SyncDiagram::CHANNEL_SPACING, SyncDiagram::MARGIN_RIGHT; member in SyncDiagram 76 double time_min = current_time - (double) (width() - MARGIN_RIGHT) / PIXELS_PER_SECOND; in SetCurrentTime() 104 double time_min = c.m_current_time - (double) (width() - MARGIN_RIGHT) / PIXELS_PER_SECOND; in paintEvent() 105 double time_max = c.m_current_time + (double) MARGIN_RIGHT / PIXELS_PER_SECOND; in paintEvent()
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/dports/devel/godot2-tools/godot-2.1.6-stable/editor/ |
H A D | call_dialog.cpp | 244 call->set_anchor(MARGIN_RIGHT, ANCHOR_END); in CallDialog() 263 tree->set_anchor(MARGIN_RIGHT, ANCHOR_RATIO); in CallDialog() 267 tree->set_margin(MARGIN_RIGHT, 0.5); in CallDialog() 276 property_editor->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog() 306 return_value->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog()
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/dports/devel/godot2/godot-2.1.6-stable/editor/ |
H A D | call_dialog.cpp | 244 call->set_anchor(MARGIN_RIGHT, ANCHOR_END); in CallDialog() 263 tree->set_anchor(MARGIN_RIGHT, ANCHOR_RATIO); in CallDialog() 267 tree->set_margin(MARGIN_RIGHT, 0.5); in CallDialog() 276 property_editor->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog() 306 return_value->set_anchor_and_margin(MARGIN_RIGHT, ANCHOR_END, 15); in CallDialog()
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