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Searched refs:MAT0NEG (Results 1 – 5 of 5) sorted by relevance

/dports/math/lrng/lrng-20130314/
H A DWELL19937a.c28 #define MAT0NEG(t,v) (v^(v<<(-(t)))) macro
81 z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1); in case_1()
84 newV0Under = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1); in case_1()
99 z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1); in case_2()
102 newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1); in case_2()
120 newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1); in case_3()
136 z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1); in case_4()
139 newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1); in case_4()
155 z1 = MAT0NEG (-25, V0) ^ MAT0POS (27, VM1); in case_5()
158 newV0 = MAT1 (z0) ^ MAT0NEG (-9, z1) ^ MAT0NEG (-21, z2) ^ MAT0POS (21, newV1); in case_5()
[all …]
H A DWELL44497a.c35 #define MAT0NEG(t,v) (v^(v<<(-(t)))) macro
89 z1 = MAT0NEG(-24,V0) ^ MAT0POS(30,VM1); in case_1()
90 z2 = MAT0NEG(-10,VM2) ^ MAT3NEG(-26,VM3); in case_1()
107 z1 = MAT0NEG(-24,V0) ^ MAT0POS(30,VM1); in case_2()
108 z2 = MAT0NEG(-10,VM2) ^ MAT3NEG(-26,VM3); in case_2()
125 z1 = MAT0NEG(-24,V0) ^ MAT0POS(30,VM1Over); in case_3()
144 z1 = MAT0NEG(-24,V0) ^ MAT0POS(30,VM1); in case_4()
163 z1 = MAT0NEG(-24,V0) ^ MAT0POS(30,VM1); in case_5()
164 z2 = MAT0NEG(-10,VM2Over) ^ MAT3NEG(-26,VM3); in case_5()
182 z1 = MAT0NEG(-24,V0) ^ MAT0POS(30,VM1); in case_6()
[all …]
H A DWELL1024a.c25 #define MAT0NEG(t,v) (v^(v<<(-(t)))) macro
52 z2 = MAT0NEG (-19, VM2) ^ MAT0NEG(-14,VM3); in WELLRNG1024a()
54 newV0 = MAT0NEG (-11,z0) ^ MAT0NEG(-7,z1) ^ MAT0NEG(-13,z2) ; in WELLRNG1024a()
H A DWELL512a.c26 #define MAT0NEG(t,v) (v^(v<<(-(t)))) macro
57 z1 = MAT0NEG(-16, V0) ^ MAT0NEG(-15, VM1); in WELLRNG512a()
60 newV0 = MAT0NEG(-2, z0) ^ MAT0NEG(-18, z1) ^ MAT3NEG(-28, z2) ^ MAT4NEG(-5, 0xda442d24U, newV1); in WELLRNG512a()
/dports/games/angband/Angband-4.2.2/src/
H A Dz-rand.c50 #define MAT0NEG(t, v) (v ^ (v << (-(t)))) macro
71 z2 = MAT0NEG (-19, VM2) ^ MAT0NEG(-14,VM3); in WELLRNG1024a()
73 newV0 = MAT0NEG (-11,z0) ^ MAT0NEG(-7,z1) ^ MAT0NEG(-13,z2); in WELLRNG1024a()