Searched refs:MAT_LT_STONE (Results 1 – 12 of 12) sorted by relevance
338 case MAT_LT_STONE: in CG_MiscModelExplosion()436 case MAT_LT_STONE: in CG_Chunks()495 case MAT_LT_STONE: //tan in CG_Chunks()
337 case MAT_LT_STONE: in CG_MiscModelExplosion()451 case MAT_LT_STONE: in CG_Chunks()527 case MAT_LT_STONE: //tan in CG_Chunks()
735 case MAT_LT_STONE: in CG_MiscModelExplosion()837 case MAT_LT_STONE: in CG_Chunks()898 case MAT_LT_STONE: //tan in CG_Chunks()
70 case MAT_LT_STONE: in CacheChunkEffects()232 || self->material == MAT_LT_STONE in funcBBrushPain()
92 MAT_LT_STONE, // tan enumerator
65 case MAT_LT_STONE: in CacheChunkEffects()232 || self->material == MAT_LT_STONE in funcBBrushPain()
62 MAT_LT_STONE, // tan enumerator
514 MAT_LT_STONE, // tan enumerator
2367 case MAT_LT_STONE: in CacheChunkEffects()2577 || self->material == MAT_LT_STONE in funcBBrushPain()
286 5 = MAT_LT_STONE (tan stone chunks)337 5 = MAT_LT_STONE (tan stone chunks)
899 5 = MAT_LT_STONE (tan stone chunks)990 5 = MAT_LT_STONE (tan stone chunks)
321 5 = MAT_LT_STONE (tan stone chunks)381 5 = MAT_LT_STONE (tan stone chunks)