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Searched refs:MAXHP (Results 1 – 25 of 61) sorted by relevance

123

/dports/games/barony/Barony-3.3.7/src/
H A Dstat_shared.cpp52 this->MAXHP = 10; in Stat()
164 stats->MAXHP = 50; in setDefaultMonsterStats()
264 stats->MAXHP = 50; in setDefaultMonsterStats()
288 stats->MAXHP = 60; in setDefaultMonsterStats()
334 stats->MAXHP = 300; in setDefaultMonsterStats()
504 stats->MAXHP = 60; in setDefaultMonsterStats()
572 stats->MAXHP = 280; in setDefaultMonsterStats()
960 stats->MAXHP = 40; in setDefaultMonsterStats()
1086 stats->MAXHP = 70; in setDefaultMonsterStats()
1140 stats->MAXHP = 60; in setDefaultMonsterStats()
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H A Dcharclass.hpp34 file->property("MAXHP", classStats->MAXHP); in serialize()
99 classStats->HP = classStats->MAXHP; in setCharacterStatsAfterSerialization()
H A Dstat_editor.cpp48 newStat->MAXHP = this->MAXHP; in copyStats()
H A Dnet.hpp50 void serverUpdateAllyStat(int player, Uint32 uidToUpdate, int LVL, int HP, int MAXHP, int type);
52 void serverUpdateAllyHP(int player, Uint32 uidToUpdate, int HP, int MAXHP, bool guarantee = false);
H A Dmonster_skeleton.cpp74 myStats->MAXHP = leaderStats->playerSummonLVLHP & 0x0000FFFF; in initSkeleton()
75 myStats->HP = myStats->MAXHP; in initSkeleton()
76 myStats->OLDHP = myStats->MAXHP; in initSkeleton()
90 myStats->MAXHP = myStats->HP; in initSkeleton()
94 leaderStats->playerSummonLVLHP |= (myStats->MAXHP); in initSkeleton()
118 myStats->HP = myStats->MAXHP; in initSkeleton()
119 myStats->OLDHP = myStats->MAXHP; in initSkeleton()
144 myStats->MAXHP += HP_MOD; in initSkeleton()
145 myStats->HP = std::min(myStats->HP, myStats->MAXHP); in initSkeleton()
178 leaderStats->playerSummon2LVLHP |= (myStats->MAXHP); in initSkeleton()
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H A Dmonster_human.cpp86 myStats->MAXHP = myStats->HP; in initHuman()
107 myStats->MAXHP = myStats->HP; in initHuman()
132 myStats->MAXHP = myStats->HP; in initHuman()
154 myStats->MAXHP = myStats->HP; in initHuman()
175 myStats->MAXHP = myStats->HP; in initHuman()
195 myStats->MAXHP = myStats->HP; in initHuman()
217 myStats->MAXHP = myStats->HP; in initHuman()
248 myStats->MAXHP = myStats->HP; in initHuman()
268 myStats->MAXHP = myStats->HP; in initHuman()
292 myStats->MAXHP = myStats->HP; in initHuman()
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H A Dstat.cpp168 this->MAXHP = DEFAULT_HP; in clearStats()
395 newStat->MAXHP = this->MAXHP; in copyStats()
648 printlog("MAXHP = %d\n", this->MAXHP); in printStats()
832 this->MAXHP = src.MAXHP; in copyNPCStatsAndInventoryFrom()
H A Dmonster_lich.cpp54 myStats->MAXHP += 250; in initLich()
57 myStats->HP = myStats->MAXHP; in initLich()
332 if ( myStats->HP > myStats->MAXHP / 2 ) in lichAnimate()
H A Dcharclass.cpp84 stats[player]->MAXHP += 10; in initClass()
297 stats[player]->MAXHP -= 10; in initClass()
415 stats[player]->MAXHP -= 10; in initClass()
522 stats[player]->MAXHP += 10; in initClass()
857 stats[player]->MAXHP -= 10; in initClass()
1314 stats[player]->MAXHP += 5; in initClass()
1499 stats[player]->MAXHP -= 0; in initClass()
1589 stats[player]->MAXHP -= 0; in initClass()
1671 stats[player]->MAXHP -= 5; in initClass()
1910 stats[player]->MAXHP += 5; in initClass()
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H A Dmonster_rat.cpp58 myStats->MAXHP = 60; in initRat()
H A Dstat_editor.hpp121 Sint32 HP, MAXHP, OLDHP; member in Stat
H A Dactmonster.cpp1771 if ( myStats->HP <= myStats->MAXHP / 2 ) in actMonster()
1931 if ( myStats->HP <= myStats->MAXHP * 0.9 ) in actMonster()
1937 if ( myStats->HP <= myStats->MAXHP * 0.7 ) in actMonster()
1943 if ( myStats->HP <= myStats->MAXHP * 0.5 ) in actMonster()
1949 if ( myStats->HP <= myStats->MAXHP * 0.3 ) in actMonster()
6511 || myStats->HP < myStats->MAXHP * 0.5 ) in actMonster()
6597 || myStats->HP < myStats->MAXHP * 0.5 ) in actMonster()
6678 || myStats->HP < myStats->MAXHP * 0.5 ) in actMonster()
8068 if ( myStats->HP < myStats->MAXHP / 2 ) in handleMonsterSpecialAttack()
8116 if ( myStats->HP > myStats->MAXHP * 0.8 ) in handleMonsterSpecialAttack()
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H A Dactbeartrap.cpp212 updateEnemyBar(parent, entity, language[90 + stat->type], stat->HP, stat->MAXHP); in actBeartrap()
216 … updateEnemyBar(parent, entity, language[2000 + (stat->type - KOBOLD)], stat->HP, stat->MAXHP); in actBeartrap()
221 updateEnemyBar(parent, entity, stat->name, stat->HP, stat->MAXHP); in actBeartrap()
619 updateEnemyBar(parent, triggered, language[90 + stat->type], stat->HP, stat->MAXHP); in bombDoEffect()
623 … updateEnemyBar(parent, triggered, language[2000 + (stat->type - KOBOLD)], stat->HP, stat->MAXHP); in bombDoEffect()
628 updateEnemyBar(parent, triggered, stat->name, stat->HP, stat->MAXHP); in bombDoEffect()
H A Dmonster_goatman.cpp65 myStats->MAXHP = 150; in initGoatman()
66 myStats->HP = myStats->MAXHP; in initGoatman()
95 myStats->MAXHP += 75; in initGoatman()
96 myStats->HP = myStats->MAXHP; in initGoatman()
97 myStats->OLDHP = myStats->MAXHP; in initGoatman()
1407 if ( myStats->HP <= myStats->MAXHP / 3 * 2 ) in goatmanChooseWeapon()
H A Dentity.cpp2139 amount = entitystats->MAXHP; in setHP()
2516 myStats->HP = myStats->MAXHP; in handleEffects()
2572 myStats->MAXHP += HP_MOD; in handleEffects()
4394 if ( myStats->MAXHP < 10 ) in handleEffects()
4396 myStats->MAXHP = 10; in handleEffects()
11733 stats->HP = stats->MAXHP; in setRandomMonsterStats()
11748 if ( stats->HP > stats->MAXHP ) in setRandomMonsterStats()
11751 stats->HP = stats->MAXHP; in setRandomMonsterStats()
15564 if ( myStats.MAXHP >= 100 ) in shouldRetreat()
17450 stats.MAXHP = stats.HP; in setHardcoreStats()
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H A Dmonster_incubus.cpp65 myStats->MAXHP = myStats->HP; in initIncubus()
146 myStats->MAXHP = myStats->HP; in initIncubus()
1427 if ( specialRoll < (1 + (dist > 80 ? 4 : 0) + (myStats->HP <= myStats->MAXHP * 0.8 ? 4 : 0)) ) in incubusChooseWeapon()
1456 if ( myStats->HP <= myStats->MAXHP * 0.8 ) in incubusChooseWeapon()
1460 if ( myStats->HP <= myStats->MAXHP * 0.4 ) in incubusChooseWeapon()
H A Dmonster_vampire.cpp54 myStats->MAXHP = myStats->HP; in initVampire()
1318 if ( myStats->HP <= myStats->MAXHP * 0.8 ) in vampireChooseWeapon()
1322 if ( myStats->HP <= myStats->MAXHP * 0.4 ) in vampireChooseWeapon()
1344 if ( myStats->HP <= myStats->MAXHP * 0.4) in vampireChooseWeapon()
H A Dmonster_ghoul.cpp55 myStats->MAXHP = myStats->HP; in initGhoul()
104 myStats->MAXHP *= 3; in initGhoul()
H A Dstat.hpp192 Sint32 HP, MAXHP, OLDHP; member in Stat
H A Dactarrow.cpp964 … updateEnemyBar(parent, hit.entity, language[90 + hitstats->type], hitstats->HP, hitstats->MAXHP); in actArrow()
968 …Bar(parent, hit.entity, language[2000 + (hitstats->type - KOBOLD)], hitstats->HP, hitstats->MAXHP); in actArrow()
974 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in actArrow()
/dports/games/barony/Barony-3.3.7/src/magic/
H A Dmagic.cpp485 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectAcid()
622 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectPoison()
707 updateEnemyBar(parent, target, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectFear()
904 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectStealWeapon()
1090 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectDrainSoul()
1431 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectCharmMonster()
1569 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectCharmMonster()
1819 summonedStats->MAXHP = targetStats->MAXHP; in spellEffectPolymorph()
2493 updateEnemyBar(parent, target, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectTeleportPull()
2586 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in spellEffectShadowTag()
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H A Dactmagic.cpp1162 … updateEnemyBar(parent, hit.entity, language[90 + hitstats->type], hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1171 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1287 … updateEnemyBar(parent, hit.entity, language[90 + hitstats->type], hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1296 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1511 … updateEnemyBar(parent, hit.entity, language[90 + hitstats->type], hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1520 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1764 … updateEnemyBar(parent, hit.entity, language[90 + hitstats->type], hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1773 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in actMagicMissile()
1992 … updateEnemyBar(parent, hit.entity, language[90 + hitstats->type], hitstats->HP, hitstats->MAXHP); in actMagicMissile()
2001 updateEnemyBar(parent, hit.entity, hitstats->name, hitstats->HP, hitstats->MAXHP); in actMagicMissile()
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/dports/games/manaplus/manaplus-2.1.3.17/src/net/tmwa/
H A Dsp.h37 MAXHP = 6, enumerator
/dports/games/manaplus/manaplus-2.1.3.17/src/net/eathena/
H A Delementalrecv.cpp51 setElementalStat(Sp::MAXHP, Attributes::ELEMENTAL_MAX_HP); in processElementalUpdateStatus()
H A Dsp.h37 MAXHP = 6, enumerator

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