Searched refs:MAXSKILL (Results 1 – 7 of 7) sorted by relevance
/dports/games/xspacewarp/xspacewarp-1.2/ |
H A D | universe.cc | 52 MAXSKILL, app_data.max_average_base_pop); in make_universe() 54 MAXSKILL, app_data.max_variation_base_pop); in make_universe() 60 MAXSKILL, app_data.max_average_blackhole_pop); in make_universe() 62 MAXSKILL, app_data.max_variation_blackhole_pop); in make_universe() 68 MAXSKILL, app_data.max_average_jovian_pop); in make_universe() 70 MAXSKILL, app_data.max_variation_jovian_pop); in make_universe() 76 MAXSKILL, app_data.max_average_star_pop); in make_universe() 78 MAXSKILL, app_data.max_variation_star_pop); in make_universe()
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H A D | c_jovian_ai.cc | 90 MAXSKILL, FASTFIGHT); in pick_action() 92 MAXSKILL, FASTRAID); in pick_action() 94 MAXSKILL, FASTLEAP); in pick_action()
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H A D | params.hh | 45 #define MAXSKILL 10 // highest skill level macro
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H A D | echoarea.cc | 204 if ((m <= 0) || (skill < MINSKILL) || (skill > MAXSKILL)) in endinput()
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | astub.cpp | 314 #define MAXSKILL 5 macro 315 static const char *SKILLMODE[MAXSKILL]= 5592 skill = (skill+1)%MAXSKILL; in Keys3d()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | astub.cpp | 316 #define MAXSKILL 5 macro 317 static const char *SKILLMODE[MAXSKILL]= 5642 skill = (skill+1)%MAXSKILL; in Keys3d()
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/dports/games/NBlood/NBlood-a1689a4/source/blood/src/ |
H A D | mapedit.cpp | 331 #define MAXSKILL 5 macro 332 static const char *SKILLMODE[MAXSKILL]= 7683 skill = (skill+1)%MAXSKILL; in Keys3d()
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