Searched refs:MAX_BATTLE_GROUPS (Results 1 – 3 of 3) sorted by relevance
151 assert (NUM_SAVED_BATTLE_GROUPS >= MAX_BATTLE_GROUPS); in InitGroupInfo()355 if (num_groups > MAX_BATTLE_GROUPS) in BuildGroups()356 num_groups = MAX_BATTLE_GROUPS; in BuildGroups()
329 InitQueue (&GLOBAL (ip_group_q), MAX_BATTLE_GROUPS, in InitGameStructures()
975 #define MAX_BATTLE_GROUPS 32 macro