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Searched refs:MAX_BUTTONS (Results 1 – 25 of 312) sorted by relevance

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/dports/games/openbor4432/openbor-ba1eb4f/engine/wii/
H A Dcontrol.h12 #define MAX_BUTTONS 21 macro
51 #define CONTROL_DEFAULT2_UP (1+MAX_BUTTONS)
52 #define CONTROL_DEFAULT2_RIGHT (2+MAX_BUTTONS)
53 #define CONTROL_DEFAULT2_DOWN (3+MAX_BUTTONS)
54 #define CONTROL_DEFAULT2_LEFT (4+MAX_BUTTONS)
55 #define CONTROL_DEFAULT2_FIRE1 (5+MAX_BUTTONS)
56 #define CONTROL_DEFAULT2_FIRE2 (7+MAX_BUTTONS)
57 #define CONTROL_DEFAULT2_FIRE3 (16+MAX_BUTTONS)
58 #define CONTROL_DEFAULT2_FIRE4 (17+MAX_BUTTONS)
59 #define CONTROL_DEFAULT2_FIRE5 (6+MAX_BUTTONS)
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/dports/games/openbor3979/openbor-2bcf25b/engine/wii/
H A Dcontrol.h12 #define MAX_BUTTONS 21 macro
51 #define CONTROL_DEFAULT2_UP (1+MAX_BUTTONS)
52 #define CONTROL_DEFAULT2_RIGHT (2+MAX_BUTTONS)
53 #define CONTROL_DEFAULT2_DOWN (3+MAX_BUTTONS)
54 #define CONTROL_DEFAULT2_LEFT (4+MAX_BUTTONS)
55 #define CONTROL_DEFAULT2_FIRE1 (5+MAX_BUTTONS)
56 #define CONTROL_DEFAULT2_FIRE2 (7+MAX_BUTTONS)
57 #define CONTROL_DEFAULT2_FIRE3 (16+MAX_BUTTONS)
58 #define CONTROL_DEFAULT2_FIRE4 (17+MAX_BUTTONS)
59 #define CONTROL_DEFAULT2_FIRE5 (6+MAX_BUTTONS)
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/dports/games/openbor3482/openbor-2c1ecd7/engine/wii/
H A Dcontrol.h12 #define MAX_BUTTONS 21 macro
51 #define CONTROL_DEFAULT2_UP (1+MAX_BUTTONS)
52 #define CONTROL_DEFAULT2_RIGHT (2+MAX_BUTTONS)
53 #define CONTROL_DEFAULT2_DOWN (3+MAX_BUTTONS)
54 #define CONTROL_DEFAULT2_LEFT (4+MAX_BUTTONS)
55 #define CONTROL_DEFAULT2_FIRE1 (5+MAX_BUTTONS)
56 #define CONTROL_DEFAULT2_FIRE2 (7+MAX_BUTTONS)
57 #define CONTROL_DEFAULT2_FIRE3 (16+MAX_BUTTONS)
58 #define CONTROL_DEFAULT2_FIRE4 (17+MAX_BUTTONS)
59 #define CONTROL_DEFAULT2_FIRE5 (6+MAX_BUTTONS)
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/dports/games/openbor3711/openbor-6ec17fa/engine/wii/
H A Dcontrol.h12 #define MAX_BUTTONS 21 macro
51 #define CONTROL_DEFAULT2_UP (1+MAX_BUTTONS)
52 #define CONTROL_DEFAULT2_RIGHT (2+MAX_BUTTONS)
53 #define CONTROL_DEFAULT2_DOWN (3+MAX_BUTTONS)
54 #define CONTROL_DEFAULT2_LEFT (4+MAX_BUTTONS)
55 #define CONTROL_DEFAULT2_FIRE1 (5+MAX_BUTTONS)
56 #define CONTROL_DEFAULT2_FIRE2 (7+MAX_BUTTONS)
57 #define CONTROL_DEFAULT2_FIRE3 (16+MAX_BUTTONS)
58 #define CONTROL_DEFAULT2_FIRE4 (17+MAX_BUTTONS)
59 #define CONTROL_DEFAULT2_FIRE5 (6+MAX_BUTTONS)
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/dports/games/julius/julius-1.7.0/src/window/
H A Doverlay_menu.c20 #define MAX_BUTTONS 8 macro
50 static const int MENU_ID_TO_OVERLAY[MAX_BUTTONS] = {OVERLAY_NONE, OVERLAY_WATER, 1, 3, 5, 6, 7, OVE…
51 static const int MENU_ID_TO_SUBMENU_ID[MAX_BUTTONS] = {0, 0, 1, 2, 3, 4, 5, 0};
53 static const int SUBMENU_ID_TO_OVERLAY[6][MAX_BUTTONS] = {
154 m->y > MENU_Y_OFFSET + MENU_CLICK_MARGIN + MENU_ITEM_HEIGHT * MAX_BUTTONS); in click_outside_menu()
162 menu_buttons, MAX_BUTTONS, &data.menu_focus_button_id); in handle_input()
H A Dmain_menu.c24 #define MAX_BUTTONS 6 macro
73 for (int i = 0; i < MAX_BUTTONS; i++) { in draw_foreground()
90 if (generic_buttons_handle_mouse(m_dialog, 0, 0, buttons, MAX_BUTTONS, &focus_button_id)) { in handle_input()
/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/
H A DSDL_touchscreenkeyboard.c59 static SDLKey buttonKeysyms[MAX_BUTTONS] = {
76 static int pointerInButtonRect[MAX_BUTTONS + 1] = {0};
213 for( i = 0; i < MAX_BUTTONS; i++ ) in SDL_ANDROID_drawTouchscreenKeyboard()
328 if( pointerInButtonRect[MAX_BUTTONS] == -1 ) in SDL_ANDROID_processTouchscreenKeyboard()
330 pointerInButtonRect[MAX_BUTTONS] = pointerId; in SDL_ANDROID_processTouchscreenKeyboard()
352 for( i = 0; i < MAX_BUTTONS; i++ ) in SDL_ANDROID_processTouchscreenKeyboard()
382 if( pointerInButtonRect[MAX_BUTTONS] == pointerId ) in SDL_ANDROID_processTouchscreenKeyboard()
385 pointerInButtonRect[MAX_BUTTONS] = -1; in SDL_ANDROID_processTouchscreenKeyboard()
400 for( i = 0; i < MAX_BUTTONS; i++ ) in SDL_ANDROID_processTouchscreenKeyboard()
438 pointerInButtonRect[MAX_BUTTONS] = -1; in SDL_ANDROID_processTouchscreenKeyboard()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/input/
H A DInputBindingManager.cpp20 uint32 CInputBindingManager::m_buttonDefaultValue[PS2::CControllerInfo::MAX_BUTTONS] =
110 for(unsigned int button = 0; button < PS2::CControllerInfo::MAX_BUTTONS; button++) in HasBindings()
154 for(unsigned int button = 0; button < PS2::CControllerInfo::MAX_BUTTONS; button++) in OnInputEventReceived()
167 for(unsigned int button = 0; button < PS2::CControllerInfo::MAX_BUTTONS; button++) in Reload()
182 for(unsigned int button = 0; button < PS2::CControllerInfo::MAX_BUTTONS; button++) in Reload()
225 for(unsigned int button = 0; button < PS2::CControllerInfo::MAX_BUTTONS; button++) in Save()
246 if((pad >= MAX_PADS) || (button >= PS2::CControllerInfo::MAX_BUTTONS)) in GetBinding()
256 assert(button < PS2::CControllerInfo::MAX_BUTTONS); in GetBindingValue()
283 if((pad >= MAX_PADS) || (button >= PS2::CControllerInfo::MAX_BUTTONS)) in SetSimpleBinding()
292 if((pad >= MAX_PADS) || (button >= PS2::CControllerInfo::MAX_BUTTONS)) in SetPovHatBinding()
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/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DPH_Generic.cpp24 for(unsigned int i = 0; i < PS2::CControllerInfo::MAX_BUTTONS; i++) in Update()
42 assert(buttonId < PS2::CControllerInfo::MAX_BUTTONS); in SetButtonState()
48 assert(buttonId < PS2::CControllerInfo::MAX_BUTTONS); in SetAxisState()
H A DPH_Generic.h19 bool m_buttonStates[PS2::CControllerInfo::MAX_BUTTONS];
20 float m_axisStates[PS2::CControllerInfo::MAX_BUTTONS];
H A DControllerInfo.h32 MAX_BUTTONS enumerator
35 static const char* m_buttonName[MAX_BUTTONS];
H A DVirtualPad.h17 PS2::CControllerInfo::BUTTON code0 = PS2::CControllerInfo::MAX_BUTTONS;
18 PS2::CControllerInfo::BUTTON code1 = PS2::CControllerInfo::MAX_BUTTONS;
/dports/games/d2x/d2x-0.2.5/unused/bios/
H A Djoyc.c53 #define MAX_BUTTONS 28 macro
55 #define MAX_BUTTONS 20 macro
73 Button_info buttons[MAX_BUTTONS];
125 for (i=0; i<MAX_BUTTONS; i++ ) { in joy_flush()
166 for (i=0; i<MAX_BUTTONS; i++ ) { in joy_handler()
314 for (i=0; i<MAX_BUTTONS; i++ ) in joy_init()
520 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_state()
535 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_up_cnt()
550 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_cnt()
566 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_time()
/dports/x11/controllermap/SDL2-2.0.18/src/video/wayland/
H A DSDL_waylandmessagebox.c36 #define MAX_BUTTONS 8 /* Maximum number of buttons supported */ macro
44 if (messageboxdata->numbuttons > MAX_BUTTONS) { in Wayland_ShowMessageBox()
45 return SDL_SetError("Too many buttons (%d max allowed)", MAX_BUTTONS); in Wayland_ShowMessageBox()
55 …const char* argv[5 + 2/* icon name */ + 2/* title */ + 2/* message */ + 2*MAX_BUTTONS + 1/* NULL *… in Wayland_ShowMessageBox()
/dports/devel/sdl20/SDL2-2.0.18/src/video/wayland/
H A DSDL_waylandmessagebox.c36 #define MAX_BUTTONS 8 /* Maximum number of buttons supported */ macro
44 if (messageboxdata->numbuttons > MAX_BUTTONS) { in Wayland_ShowMessageBox()
45 return SDL_SetError("Too many buttons (%d max allowed)", MAX_BUTTONS); in Wayland_ShowMessageBox()
55 …const char* argv[5 + 2/* icon name */ + 2/* title */ + 2/* message */ + 2*MAX_BUTTONS + 1/* NULL *… in Wayland_ShowMessageBox()
/dports/games/d2x/d2x-0.2.5/arch/win32/
H A Djoyhh.c72 Button_info buttons[MAX_BUTTONS];
122 for (i=0; i<MAX_BUTTONS; i++ ) { in joy_flush()
171 for (i = 0; i < MAX_BUTTONS; i++) in joy_handler32()
176 if ( i < (MAX_BUTTONS-4) ) in joy_handler32()
220 for (i = 0; i < MAX_BUTTONS; i++) { in joy_read_raw_buttons()
302 for (i=0; i<MAX_BUTTONS; i++) in joy_init()
562 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_state()
575 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_up_cnt()
588 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_cnt()
603 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_time()
/dports/devel/allegro5/allegro5-5.2.7.0/include/allegro5/internal/
H A Daintern_wjoydxnu.h14 #define MAX_BUTTONS 32 macro
22 ALLEGRO_STATIC_ASSERT(wjoydxnu, _AL_MAX_JOYSTICK_BUTTONS >= MAX_BUTTONS);
53 int num_buttons; TCHAR name_button[MAX_BUTTONS][NAME_LEN];
H A Daintern_wjoyxi.h14 #define MAX_BUTTONS 14 macro
22 ALLEGRO_STATIC_ASSERT(wjoydxnu, _AL_MAX_JOYSTICK_BUTTONS >= MAX_BUTTONS);
/dports/games/augustus/augustus-3.1.0/src/widget/
H A Dmap_editor_pause_menu.c26 #define MAX_BUTTONS 6 macro
56 for (int i = 0; i < MAX_BUTTONS; i++) { in draw_foreground()
74 if (generic_buttons_handle_mouse(m_dialog, 0, 0, buttons, MAX_BUTTONS, &focus_button_id)) { in handle_input()
H A Dcity_pause_menu.c23 #define MAX_BUTTONS 6 macro
44 for (int i = 0; i < MAX_BUTTONS; i++) { in draw_foreground()
62 if (generic_buttons_handle_mouse(m_dialog, 0, 0, buttons, MAX_BUTTONS, &focus_button_id)) { in handle_input()
/dports/games/d2x/d2x-0.2.5/unused/win95/
H A Djoyc.c45 #define MAX_BUTTONS 20 macro
66 Button_info buttons[MAX_BUTTONS];
113 for (i=0; i<MAX_BUTTONS; i++) in joy_init()
238 for (i=0; i<MAX_BUTTONS; i++ ) { in joy_flush()
545 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_state()
559 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_up_cnt()
573 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_cnt()
587 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_time()
833 for (i = 0; i < MAX_BUTTONS; i++) in joy_handler_win()
840 if ( i < (MAX_BUTTONS-4) ) state = (value >> i) & 1; in joy_handler_win()
/dports/games/augustus/augustus-3.1.0/src/window/
H A Dmain_menu.c26 #define MAX_BUTTONS 6 macro
78 for (int i = 0; i < MAX_BUTTONS; i++) { in draw_foreground()
95 if (generic_buttons_handle_mouse(m_dialog, 0, 0, buttons, MAX_BUTTONS, &data.focus_button_id)) { in handle_input()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/jd-amigainput/
H A Djoystick.c21 #define MAX_BUTTONS 12 macro
43 uint32 buttonBufferOffset[MAX_BUTTONS];
44 int32 buttonData[MAX_BUTTONS];
117 if (joy->buttonCount > MAX_BUTTONS) joy->buttonCount = MAX_BUTTONS; in enumerateJoysticks()
/dports/games/d2x/d2x-0.2.5/arch/dos/
H A Djoyc.c223 Button_info buttons[MAX_BUTTONS];
280 for (i=0; i<MAX_BUTTONS; i++ ) { in joy_flush()
312 for (i=0; i<MAX_BUTTONS; i++ ) { in joy_handler()
466 for (i=0; i<MAX_BUTTONS; i++ ) in joy_init()
728 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_state()
743 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_up_cnt()
758 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_cnt()
774 if ( btn >= MAX_BUTTONS ) return 0; in joy_get_button_down_time()
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/jd-amigaos/
H A Djoystick.c25 #define MAX_BUTTONS 2 macro
123 return MAX_AXLES + MAX_BUTTONS; in get_joystick_widget_num()
128 if (num >= MAX_AXLES && num < MAX_AXLES+MAX_BUTTONS) { in get_joystick_widget_type()

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