Home
last modified time | relevance | path

Searched refs:MAX_DAMAGETYPES (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/game/
H A Dinv_shared.h265 #define MAX_DAMAGETYPES 64 macro
329 short protection[MAX_DAMAGETYPES]; /**< Protection values for each armour and every damage type. */
330 …short ratings[MAX_DAMAGETYPES]; /**< Rating values for each armour and every damage type to displ…
H A Dchr_shared.h336 short resistance[MAX_DAMAGETYPES]; /**< Resistance to damage */
H A Dq_shared.h422 damageType_t dts[MAX_DAMAGETYPES];
/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Dscripts.cpp1275 assert(*(const byte *)b < MAX_DAMAGETYPES); in Com_ValueToStr()
3316 if (csi.numDTs >= MAX_DAMAGETYPES) in Com_ParseDamageTypes()