/dports/math/vtk9/VTK-9.1.0/Filters/Geometry/ |
H A D | vtkMarkBoundaryFilter.cxx | 338 const int MAX_FACE_POINTS = 32; in MarkUGCell() local 339 vtkIdType ptIds[MAX_FACE_POINTS]; // cell face point ids in MarkUGCell()
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H A D | vtkGeometryFilter.cxx | 685 const int MAX_FACE_POINTS = 32; in ExtractCellGeometry() local 686 vtkIdType ptIds[MAX_FACE_POINTS]; // cell face point ids in ExtractCellGeometry()
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/dports/games/tremulous/tremulous/tremulous-1.1.0-src/src/renderer/ |
H A D | tr_local.h | 545 #define MAX_FACE_POINTS 64 macro
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H A D | tr_bsp.c | 326 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 328 numPoints = MAX_FACE_POINTS; in ParseFace()
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/dports/games/ioquake3-server/ioquake3-1.36/code/renderer/ |
H A D | tr_bsp.c | 325 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 327 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 549 #define MAX_FACE_POINTS 64 macro
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/dports/games/ioquake3/ioquake3-1.36/code/renderer/ |
H A D | tr_bsp.c | 325 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 327 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 549 #define MAX_FACE_POINTS 64 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/ |
H A D | tr_bsp.c | 374 if ( numPoints > MAX_FACE_POINTS ) { in ParseFace() 376 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 611 #define MAX_FACE_POINTS 64 macro
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/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/ |
H A D | tr_bsp.c | 372 if ( numPoints > MAX_FACE_POINTS ) { in ParseFace() 374 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 617 #define MAX_FACE_POINTS 64 macro
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/dports/games/worldofpadman/worldofpadman-1.2.20080621/code/renderer/ |
H A D | tr_bsp.c | 325 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 327 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 547 #define MAX_FACE_POINTS 64 macro
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/dports/games/openarena/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_bsp.c | 323 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 325 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 558 #define MAX_FACE_POINTS 64 macro
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/dports/games/openarena-server/openarena-engine-source-0.8.8/code/renderer/ |
H A D | tr_bsp.c | 323 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 325 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 558 #define MAX_FACE_POINTS 64 macro
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/dports/games/openjk/OpenJK-07675e2/code/rd-vanilla/ |
H A D | tr_local.h | 590 #define MAX_FACE_POINTS 64 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-vanilla/ |
H A D | tr_bsp.cpp | 377 if (numPoints > MAX_FACE_POINTS) { in ParseFace() 379 numPoints = MAX_FACE_POINTS; in ParseFace()
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H A D | tr_local.h | 612 #define MAX_FACE_POINTS 64 macro
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/dports/games/openjk/OpenJK-07675e2/codemp/rd-dedicated/ |
H A D | tr_local.h | 613 #define MAX_FACE_POINTS 64 macro
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/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/ |
H A D | tr_bsp.c | 762 if (numVerts > MAX_FACE_POINTS) { in ParseFace() 764 numVerts = MAX_FACE_POINTS; in ParseFace()
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/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/ |
H A D | tr_bsp.c | 759 if (numVerts > MAX_FACE_POINTS) { in ParseFace() 761 numVerts = MAX_FACE_POINTS; in ParseFace()
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/dports/games/evq3/evq3/code/renderer/ |
H A D | tr_local.h | 1043 #define MAX_FACE_POINTS 64 macro
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