Searched refs:MAX_FATIGUE (Results 1 – 7 of 7) sorted by relevance
31 #define MAX_FATIGUE 10000 macro
43 #define MAX_FATIGUE 10000 macro107 player_struct.fatigue = MAX_FATIGUE; in check_cspace_death()
90 #define MAX_FATIGUE 10000 macro365 if (player_struct.fatigue > MAX_FATIGUE) in fatigue_player()366 player_struct.fatigue = MAX_FATIGUE; in fatigue_player()
398 player_struct.fatigue = MAX_FATIGUE; in drug_staminup_wearoff()
479 #define MAX_FATIGUE 10000 macro
1949 #define MAX_FATIGUE 10000 macro2045 … if (full || stam || (LAST_FATIGUE(m->id) != 100 * (uint)player_struct.fatigue / MAX_FATIGUE)) { in mfd_bioware_expose()2047 ubyte f = 100 * (uint)player_struct.fatigue / MAX_FATIGUE; in mfd_bioware_expose()
133 #define MAX_FATIGUE 10000 // this is stolen from gamesys.c macro136 …uct.drug_status[CPTRIP(STAMINA_DRUG_TRIPLE)] == 0) ? (fatigue_threshold * CIT_CYCLE) : MAX_FATIGUE)