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Searched refs:MAX_FORCE_RANK (Results 1 – 3 of 3) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codemp/ui/
H A Dui_force.c39 int uiMaxRank = MAX_FORCE_RANK;
H A Dui_main.c2643 if (i < 1 || i > MAX_FORCE_RANK) { in UI_OwnerDrawWidth()
3017 …ct, scale, color, textStyle, uiForceAvailable, 1, forceMasteryPoints[MAX_FORCE_RANK], ownerDraw,iM… in UI_OwnerDraw()
3020 … UI_DrawForceMastery(&rect, scale, color, textStyle, uiForceRank, 0, MAX_FORCE_RANK, iMenuFont); in UI_OwnerDraw()
3023 … UI_DrawForceMastery(&rect, scale, color, textStyle, uiForceRank, 0, MAX_FORCE_RANK, iMenuFont); in UI_OwnerDraw()
4180 … return UI_ForceMaxRank_HandleKey(flags, special, key, uiForceRank, 1, MAX_FORCE_RANK, ownerDraw); in UI_OwnerDrawHandleKey()
/dports/games/openjk/OpenJK-07675e2/codemp/qcommon/
H A Dq_shared.h1052 #define MAX_FORCE_RANK 7 macro