Home
last modified time | relevance | path

Searched refs:MAX_GUI_EVENTS (Results 1 – 3 of 3) sorted by relevance

/dports/games/egl/egl-0.3.1_9/client/
H A Dgui_local.h34 #define MAX_GUI_EVENTS 16 // Maximum events per window macro
590 event_t *queueList[MAX_GUI_EVENTS];
593 evType_t defaultQueueList[MAX_GUI_EVENTS];
H A Dgui_events.c72 if (gui->numQueued+1 >= MAX_GUI_EVENTS) in GUI_QueueWindowNamedEvent()
439 if (gui->numDefaultQueued < MAX_GUI_EVENTS) in GUI_QueueTrigger()
458 if (gui->numQueued < MAX_GUI_EVENTS) in GUI_QueueTrigger()
H A Dgui_init.c1094 if (gui->numEvents+1 >= MAX_GUI_EVENTS) { in itemDef_newEvent()
2071 newGUI->eventList = GUI_AllocTag (sizeof (event_t) * MAX_GUI_EVENTS, qTrue, GUITAG_SCRATCH); in GUI_NewWindowDef()