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Searched refs:MAX_HOTSPOTS (Results 1 – 18 of 18) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Droomstatus.cpp55 for (int i = 0; i < MAX_HOTSPOTS; ++i) in FreeProperties()
73 for (int i = 0; i < MAX_HOTSPOTS; ++i) in ReadFromFile_v321()
86 in->ReadArrayOfInt8((int8_t*)hotspot_enabled, MAX_HOTSPOTS); in ReadFromFile_v321()
94 for (int i = 0; i < MAX_HOTSPOTS; ++i) in ReadFromFile_v321()
113 for (int i = 0; i < MAX_HOTSPOTS; ++i) in WriteToFile_v321()
126 out->Write(hotspot_enabled, MAX_HOTSPOTS); in WriteToFile_v321()
134 for (int i = 0; i < MAX_HOTSPOTS; ++i) in WriteToFile_v321()
H A Droomstatus.h39 Interaction intrHotspot[MAX_HOTSPOTS];
45 Common::StringIMap hsProps[MAX_HOTSPOTS];
49 EventBlock hscond[MAX_HOTSPOTS];
53 char hotspot_enabled[MAX_HOTSPOTS];
H A Dglobal_hotspot.cpp40 if ((hsnum<1) | (hsnum>=MAX_HOTSPOTS)) in DisableHotspot()
47 if ((hsnum<1) | (hsnum>=MAX_HOTSPOTS)) in EnableHotspot()
54 if ((hotspot < 0) || (hotspot >= MAX_HOTSPOTS)) in GetHotspotPointX()
64 if ((hotspot < 0) || (hotspot >= MAX_HOTSPOTS)) in GetHotspotPointY()
83 if ((hotspot < 0) || (hotspot >= MAX_HOTSPOTS)) in GetHotspotName()
H A Droom.cpp99 extern ScriptHotspot scrHotspot[MAX_HOTSPOTS];
327 for (ff = 0; ff < MAX_HOTSPOTS; ff++) { in unload_old_room()
609 memset(&troom.hotspot_enabled[0],1,MAX_HOTSPOTS); in load_new_room()
624 for (cc=0;cc < MAX_HOTSPOTS;cc++) in load_new_room()
671 for (cc=0;cc < MAX_HOTSPOTS;cc++) { in load_new_room()
693 for (cc=0;cc<MAX_HOTSPOTS;cc++) in load_new_room()
729 for (cc = 0; cc < MAX_HOTSPOTS; cc++) { in load_new_room()
H A Dhotspot.cpp32 extern ScriptHotspot scrHotspot[MAX_HOTSPOTS];
H A Dglobal_character.cpp343 if ((hotsp<0) || (hotsp>=MAX_HOTSPOTS)) in MoveCharacterToHotspot()
H A Dgame.cpp184 ScriptHotspot scrHotspot[MAX_HOTSPOTS];
/dports/games/ags/ags_linux_v.3.4.4.1/Common/ac/
H A Droomstruct.h170 _Point hswalkto[MAX_HOTSPOTS];
171 AGS::Common::String hotspotnames[MAX_HOTSPOTS];
172 AGS::Common::String hotspotScriptNames[MAX_HOTSPOTS];
173 Interaction *intrHotspot[MAX_HOTSPOTS];
200 AGS::Common::StringIMap hsProps[MAX_HOTSPOTS];
H A Droomstruct.cpp60 for (i = 0; i < MAX_HOTSPOTS; i++) { in roomstruct()
183 memset(&rstruc->hswalkto[0], 0, sizeof(_Point) * MAX_HOTSPOTS); in load_main_block()
187 for (f = 0; f < MAX_HOTSPOTS; f++) { in load_main_block()
220 if (rstruc->numhotspots > MAX_HOTSPOTS) in load_main_block()
282 if ((rstruc->numhotspots > MAX_HOTSPOTS) || (rstruc->numsprs > MAX_INIT_SPR)) in load_main_block()
286 for (f = 0; f < MAX_HOTSPOTS; f++) { in load_main_block()
H A Dcommon_defines.h27 #define MAX_HOTSPOTS 50 // v2.62 increased from 20 to 30; v2.8 to 50 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/chewy/
H A Dscene.cpp40 #define MAX_HOTSPOTS 50 macro
121 Hotspot hotspot[MAX_HOTSPOTS];
169 for (uint16 i = 0; i < MAX_HOTSPOTS; i++) { in updateMouse()
184 for (uint16 i = 0; i < MAX_HOTSPOTS; i++) { in mouseClick()
293 for (int i = 0; i < MAX_HOTSPOTS; i++) { in loadSceneInfo()
303 for (int i = 0; i < MAX_HOTSPOTS; i++) { in loadSceneInfo()
/dports/games/scummvm/scummvm-2.5.1/engines/chewy/
H A Dscene.cpp40 #define MAX_HOTSPOTS 50 macro
121 Hotspot hotspot[MAX_HOTSPOTS];
169 for (uint16 i = 0; i < MAX_HOTSPOTS; i++) { in updateMouse()
184 for (uint16 i = 0; i < MAX_HOTSPOTS; i++) { in mouseClick()
293 for (int i = 0; i < MAX_HOTSPOTS; i++) { in loadSceneInfo()
303 for (int i = 0; i < MAX_HOTSPOTS; i++) { in loadSceneInfo()
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/dynobj/
H A Dcc_hotspot.cpp19 extern ScriptHotspot scrHotspot[MAX_HOTSPOTS];
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/game/
H A Dgame_init.cpp70 extern ScriptHotspot scrHotspot[MAX_HOTSPOTS];
246 for (int i = 0; i < MAX_HOTSPOTS; ++i) in InitAndRegisterHotspots()
/dports/games/libretro-scummvm/scummvm-7b1e929/devtools/create_lure/
H A Dcreate_lure_dat.h57 #define MAX_HOTSPOTS 0x100 macro
H A Dcreate_lure_dat.cpp441 data = (byte *) malloc(MAX_HOTSPOTS * sizeof(HotspotResourceOutput)); in read_hotspot_data()
615 if (numEntries == MAX_HOTSPOTS) { in read_hotspot_data()
/dports/games/scummvm/scummvm-2.5.1/devtools/create_lure/
H A Dcreate_lure_dat.h57 #define MAX_HOTSPOTS 0x100 macro
H A Dcreate_lure_dat.cpp463 data = (byte *) malloc(MAX_HOTSPOTS * sizeof(HotspotResourceOutput)); in read_hotspot_data()
636 if (numEntries == MAX_HOTSPOTS) { in read_hotspot_data()