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Searched refs:MAX_LASER_ENERGY (Results 1 – 3 of 3) sorted by relevance

/dports/games/mirrormagic/mirrormagic-2.0.2/src/
H A Dgame.c24 #define ENERGY_YSIZE MAX_LASER_ENERGY
3420 for(i=game.energy_left; i<=MAX_LASER_ENERGY; i+=2) in GameActions()
3434 game.energy_left = MAX_LASER_ENERGY; in GameActions()
H A Dmain.h186 #define MAX_LASER_ENERGY 100 macro
H A Deditor.c389 0, MAX_LASER_ENERGY,