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Searched refs:MAX_N_TEXTURES (Results 1 – 1 of 1) sorted by relevance

/dports/science/liggghts/LIGGGHTS-PUBLIC-3.8.0-26-g6e873439/lib/hotint/HotInt_V1/WCDriver3D/
H A DGLDrawWnd.cpp244 const int MAX_N_TEXTURES = 1; //one is needed to pass texture //for storing textures: max. tested v… variable
288 nmaxtextures = MAX_N_TEXTURES; in CGLDrawWnd()
302 glDeleteTextures(MAX_N_TEXTURES, texNames); in ~CGLDrawWnd()
426 texNames = new unsigned int[MAX_N_TEXTURES]; in Init()
427 glGenTextures(MAX_N_TEXTURES, texNames); in Init()