Searched refs:MAX_OBJ_SPRITES (Results 1 – 2 of 2) sorted by relevance
104 #define MAX_OBJ_SPRITES 32 macro376 void clearSprites() { for (int i=0;i<MAX_OBJ_SPRITES;i++) sprites[i]=NO_SPRITE; } in clearSprites()403 int sprites[MAX_OBJ_SPRITES];
285 if (num > 0 && num <= MAX_OBJ_SPRITES) in setSprites()